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Unread 18 Mar 2006, 01:05   #1
KingAlan
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Fake defence as a mission type?



I've heard fake defence bandied about as a coded mission type. I don't like this idea.

Fake defence, as it is now, requires you to be online to recall (or send ships that the attacker can't damage) I think that this setup for fake defence causes enough stagnation in the game as is.
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Unread 18 Mar 2006, 01:53   #2
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Re: Fake defence as a mission type?

agree
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Unread 20 Mar 2006, 14:48   #3
suave
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Re: Fake defence as a mission type?

then remove fake attack as well

why favour the attacker (no need to be online) for fakes over the defender?

so either yes for both or for none
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Unread 20 Mar 2006, 20:03   #4
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Re: Fake defence as a mission type?

fake attack have a tactical gain at times but hardcoded fake def is something you can send without careing a bit

so fake def is gay and should not be an option in pa unless you actually have to manually recall the fleet or land
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Unread 20 Mar 2006, 21:11   #5
KingAlan
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Re: Fake defence as a mission type?

Quote:
Originally Posted by suave
then remove fake attack as well

why favour the attacker (no need to be online) for fakes over the defender?

so either yes for both or for none
that's true. come to think of it, I don't especially care for the fake atatck mission type either...
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Unread 21 Mar 2006, 14:50   #6
x-dANGEr
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Re: Fake defence as a mission type?

If it takes to remove the 'fake defence' mission type to take out the 'fake attack' one, I wouldn't mind.
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Unread 24 Mar 2006, 21:38   #7
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Re: Fake defence as a mission type?

Quote:
Originally Posted by KingAlan


I've heard fake defence bandied about as a coded mission type. I don't like this idea.

Fake defence, as it is now, requires you to be online to recall (or send ships that the attacker can't damage) I think that this setup for fake defence causes enough stagnation in the game as is.



AGREE

but keep the fake attack
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