User Name
Password

Go Back   Planetarion Forums > Planetarion Related Forums > Planetarion Suggestions

Reply
Thread Tools Display Modes
Unread 17 Oct 2009, 03:42   #1
zebra
h3ll's angels
 
Join Date: Nov 2006
Location: Chapel Hill, NC
Posts: 273
zebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to behold
Disable "Run and Hide" during havoc

There would be far more 'havoc' if this option was disabled.
__________________
[18:04] * h3ll has quit IRC (Ping timeout)
zebra is offline   Reply With Quote
Unread 17 Oct 2009, 04:08   #2
t3k
The Video Guy
 
Join Date: Jan 2009
Posts: 1,279
t3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond repute
Re: Disable "Run and Hide" during havoc

agreed
__________________
Writing lists and taking names.
t3k is offline   Reply With Quote
Unread 17 Oct 2009, 05:04   #3
Cochese
Retired
 
Cochese's Avatar
 
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
Cochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond reputeCochese has a reputation beyond repute
Re: Disable "Run and Hide" during havoc

Okay, sure.
__________________
I'd rather be fishing.

Utterly useless since r3
Cochese is offline   Reply With Quote
Unread 17 Oct 2009, 10:19   #4
Mzyxptlk
mz.
Alien Invasion Champion, Submarine Champion, Tiger Punch Champion, Barts Watersports Adventure Champion
 
Join Date: Aug 2005
Posts: 8,587
Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: Disable "Run and Hide" during havoc

Awful idea. (Havoc is just like the real round, except you have to be even more active in order to do well, making run and hide even more useful and important.)
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.

Last edited by Mzyxptlk; 17 Oct 2009 at 11:51.
Mzyxptlk is offline   Reply With Quote
Unread 17 Oct 2009, 12:57   #5
gzambo
Fightin-irish for life
 
gzambo's Avatar
 
Join Date: Mar 2001
Location: guinness brewery
Posts: 2,177
gzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant futuregzambo has a brilliant future
Re: Disable "Run and Hide" during havoc

i guess it would make the ship farming for the saddo's that take havoc serious a bit easier
__________________
Ascendancy, now with added Irish

"In the absence of orders, find something and kill it."
-Rommel
gzambo is offline   Reply With Quote
Unread 17 Oct 2009, 17:31   #6
VampiriA
Retired
 
VampiriA's Avatar
 
Join Date: Jan 2007
Location: Hanging down to the left
Posts: 133
VampiriA is on a distinguished road
Re: Disable "Run and Hide" during havoc

no no, bad idea.
if some one wants your roids, then let him take them. but crashing fleets is not fun. some pple are not playing havoc 24/7 like some of those no life people.

its one thing to make things fun, and another to make it that severe
__________________

Apprime supreme hc, above MaxMilliaN
VampiriA is offline   Reply With Quote
Unread 17 Oct 2009, 17:36   #7
t3k
The Video Guy
 
Join Date: Jan 2009
Posts: 1,279
t3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond reputet3k has a reputation beyond repute
Re: Disable "Run and Hide" during havoc

I retract my previous support now I've had a night to sleep on it.
__________________
Writing lists and taking names.
t3k is offline   Reply With Quote
Unread 28 Oct 2009, 03:45   #8
zebra
h3ll's angels
 
Join Date: Nov 2006
Location: Chapel Hill, NC
Posts: 273
zebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to behold
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by VampiriA View Post
no no, bad idea.
if some one wants your roids, then let him take them. but crashing fleets is not fun. some pple are not playing havoc 24/7 like some of those no life people.

its one thing to make things fun, and another to make it that severe
If you prelaunch your fleet away at 10+12, it'll be out for almost 8 hours. Sure, you can get newsied every tick and be FC, but the key word here is HAVOC. To 'make it that severe' would be to make it how havoc (and the real rounds) has always been. The general lack of complaints that allowed havoc to be without a run and hide option for so long makes your claim seem a bit exaggerated.
__________________
[18:04] * h3ll has quit IRC (Ping timeout)
zebra is offline   Reply With Quote
Unread 28 Oct 2009, 03:58   #9
zebra
h3ll's angels
 
Join Date: Nov 2006
Location: Chapel Hill, NC
Posts: 273
zebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to behold
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by Mzyxptlk View Post
Awful idea. (Havoc is just like the real round, except you have to be even more active in order to do well, making run and hide even more useful and important.)
Havoc is not just like the real round: there is one alliance (sometimes two) that houses about half of the people that are going to play the duration of havoc actively, and there are hundreds of inactive, fat planets waiting to be easily farmed. So then it depends on what you mean by "do well." If you mean achieve a good planet rank, you can be considerably less active (time wise) to finish in the top 100 (even 50 really). In the context of havoc, I view "do well" as creating havoc, and in order to do this well, disabling the run and hide option would help me "do well" much better.
__________________
[18:04] * h3ll has quit IRC (Ping timeout)
zebra is offline   Reply With Quote
Unread 28 Oct 2009, 06:11   #10
Hude
self-entitledly superior
 
Join Date: Aug 2004
Location: Finland
Posts: 341
Hude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant futureHude has a brilliant future
Re: Disable "Run and Hide" during havoc

How about you just disable alliances in havoc?
Hude is offline   Reply With Quote
Unread 28 Oct 2009, 14:47   #11
Heartless
CRASHING BEATS 'N FANTASY
 
Heartless's Avatar
 
Join Date: Mar 2001
Location: Cold Country.
Posts: 1,912
Heartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like himHeartless is an inspiration to us all and we should try to be more like him
Re: Disable "Run and Hide" during havoc

How about you just disable havoc completely ... people should do these kinds of things during a normal round already, instead of playing sim planet during the round and then going into normal pa mode during havoc.
__________________
Ià! Ià! Munin F'tagn! - [*scendancy]
Heartless is offline   Reply With Quote
Unread 28 Oct 2009, 19:28   #12
zebra
h3ll's angels
 
Join Date: Nov 2006
Location: Chapel Hill, NC
Posts: 273
zebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to behold
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by Hude View Post
How about you just disable alliances in havoc?
This would be wonderful, but currently unattainable.
__________________
[18:04] * h3ll has quit IRC (Ping timeout)
zebra is offline   Reply With Quote
Unread 29 Oct 2009, 12:05   #13
Remy
Ex-Head Multihunter
 
Remy's Avatar
 
Join Date: Sep 2003
Location: At home
Posts: 900
Remy has much to be proud ofRemy has much to be proud ofRemy has much to be proud ofRemy has much to be proud ofRemy has much to be proud ofRemy has much to be proud ofRemy has much to be proud ofRemy has much to be proud of
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by zebra View Post
This would be wonderful, but currently unattainable.

why would this (=disable alliances) be unattainable?

On the subject, the run and hide option is good for havoc. Havoc is about having some extra fun, not about how fast ziks (and to some extent, etd) can steal ships from ppl who dont even play havoc. Hide and run makes it more interesting for non-stealers
__________________
R02.0-R4.0: [noob]
R05.0: [Wrath]/[Fury]
R06.0: Quit after 1 week
R7-9: Had an account, but didnt play seriously
R09.5: []LCH[] Officer
R10.0: []LCH[] HC (Rank #9, #1 Gal)
R10.5-R18.0: []LCH[] HC Scanner!
R18.0-R33 : Multihunter, Head MH
R34-.. : [CT] HC
Remy is offline   Reply With Quote
Unread 29 Oct 2009, 12:05   #14
Tietäjä
Good Son
 
Tietäjä's Avatar
 
Join Date: May 2001
Location: Finland
Posts: 3,991
Tietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better placeTietäjä single handedly makes these forums a better place
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by Hude View Post
How about you just disable havoc?
You're welcome mate. How are you doing anyways, still playing?
Tietäjä is offline   Reply With Quote
Unread 29 Oct 2009, 15:43   #15
zebra
h3ll's angels
 
Join Date: Nov 2006
Location: Chapel Hill, NC
Posts: 273
zebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to beholdzebra is a splendid one to behold
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by Remy View Post
why would this (=disable alliances) be unattainable?
The chat I had in #support awhile back about havoc showed they were more interested in using a host of inaccuracies to support their close mindedness about havoc policies than implementing changes following a reasoned discussion. Though in this game it really takes a nick that means something (mine doesn't) more than a reasonable point to get something done, so at least from my perspective it's unattainable.

Quote:
Originally Posted by Remy View Post
On the subject, the run and hide option is good for havoc. Havoc is about having some extra fun, not about how fast ziks (and to some extent, etd) can steal ships from ppl who dont even play havoc. Hide and run makes it more interesting for non-stealers
So you're saying it's extra fun to prevent people from stealing ships, so that instead inactive planets can keep those ships? That amassing free roids is somehow interesting? I disagree.
__________________
[18:04] * h3ll has quit IRC (Ping timeout)
zebra is offline   Reply With Quote
Unread 29 Oct 2009, 18:00   #16
Mzyxptlk
mz.
Alien Invasion Champion, Submarine Champion, Tiger Punch Champion, Barts Watersports Adventure Champion
 
Join Date: Aug 2005
Posts: 8,587
Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.Mzyxptlk has ascended to a higher existance and no longer needs rep points to prove the size of his e-penis.
Re: Disable "Run and Hide" during havoc

Quote:
Originally Posted by zebra View Post
The chat I had in #support awhile back about havoc showed they were more interested in using a host of inaccuracies to support their close mindedness about havoc policies than implementing changes following a reasoned discussion. Though in this game it really takes a nick that means something (mine doesn't) more than a reasonable point to get something done, so at least from my perspective it's unattainable.
That'll happen when you talk to anyone but Appoco, and even he tends to play it conservatively. It's a good thing #support is not in charge of the game though!

Quote:
Originally Posted by zebra View Post
So you're saying it's extra fun to prevent people from stealing ships, so that instead inactive planets can keep those ships? That amassing free roids is somehow interesting? I disagree.
I realise this wasn't aimed at me, but presonally, I don't think it's very much fun to do either of those things, to be honest,. This is the whole problem with havoc, of course. You got yourself maybe 100 people who really enjoy it, about 500 people who are just preparing for next round and about 1000(?) newbies who you want to use as farms. Whooptidoo.
__________________
The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
Mzyxptlk is offline   Reply With Quote
Reply


Thread Tools
Display Modes

Forum Jump


All times are GMT +1. The time now is 17:12.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©2002 - 2018