Quote:
Originally Posted by Veedeejem!
The system i'm proposing would be dynamic, you could set targets for each mission, which imo would give players more control of their fleet and that's a good thing.
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The proposal is interesting. There are a few things that i've thought of though just off the cuff;
1) That whole Pods thing which has been raised already
2) What would the role of 'flak' - where ships with proportionally more armour per resource are used to reduce losses - take in the new system? Afaik, it would be more or less eliminated as players could (and would as often as they were able to) dodge the flak ships and target the more weakly armoured ships. The implication is that roids become more expensive much of the time, and also the usefullness of flak ships deteroiates - you might be thinking "so what?!", but Flak ships are often used (well, by me at least) in ship stats as a balancing factor - low attack with high armour means that a fleet that would normally be too vulnerable is able to flak out their fleet and get through,
at the cost of offensive power. Which would further make roiding more expensive which is a questionable objective due to stagnation etc.
3) The impact of Stealing ships had been raised, but i wonder what the implications might be - i think it would result in more "ship farming" for want of a better term, as Zikonians are able to be more choosy with the units that they steal -
for example, it would be much easier to steal a Xan's Pulsars without having to nab Daggers, Vsh, Sents etc at the same time - thus stealing only what they
want and not what they are
given. I reckon that Beggars cant be Choosers
- thus you should take the bad ships with the good ships, otherwise the result is more of the 'best of both worlds' situation alot faster than it would otherwise.
4) What would the result of the situation where a player chooses to target (for example) TBT over all other Frigates; ie
TBT 50% of fleet in numbers, targeted 100%
Broadsword 25%; 0%
Sabre 25%; 0%
Now, assume that the Defender guesses that you are trying to trash/steal his TBT, and thus flees them from battle. Does:
a) Because there are no TBT at the battle, no anti FR shots are fired
b) Anti FR shots are re-distributed based on %of other fleet (ie half on Broadswords and Sabres, and then calculate losses).
If it was a) that would result in a
very interesting situation where the benefits of targeting a certain
type of ship in a
class comes at the potential risk of loosing that firepower should that
type not be present in battle. Complex, but i'm sure hours of entertainment would be had
.
5) There was something else i was going to mention that slipped my mind whilst thinking on why a Zikonian would want to steal Pulsars. I'll add it in later
Thoughts?