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View Poll Results: What havoc format would you like to see in future?
Resources and fast ticks 3 6.38%
Roids, resources and fast ticks 1 2.13%
Full tech tree, roids, resources and fast ticks 15 31.91%
Set constructions, tech tree, resources, roids and fast ticsk 7 14.89%
Reset fleet, constructions, tech tree, resources, roids and fast ticks 7 14.89%
Soft reset, constructions, tech tree, resources, roids and fast ticks 10 21.28%
Something else (post below) 4 8.51%
Voters: 47. You may not vote on this poll

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Unread 9 Oct 2005, 16:27   #1
Appocomaster
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Havoc Period

After each round there's a havoc period. Generally, it's a week long, with faster ticks and lots of resources.
I want to know what most people prefer for havoc:

1) Speed ticks up, donate a huge amount of resources, start ticks,

2) The same as 1) only add more roids,

3) The same as 2) only add a full tech tree,

4) The same as 3) only reset constructions (say to 5-10 of each factory, 20 amps, 0 distorters, 10 of each mine, 20 finance centres and security centres),

5) same as 4) only reset fleet,

6) same as 4) with soft reset (i.e. no fleet or XP),

or something else?

A separate but related point, if we ask Kloopy nicely he might change the donations so the resource amounts change depending on your race.
E.g. Xan gets 100 mil of each resource, but Terran gets 120 / 90 / 90, etc.
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Unread 9 Oct 2005, 16:45   #2
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Cool Re: Havoc Period

RESET ALL and Day-long ticks (1 tick per day, week-long)
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Unread 9 Oct 2005, 16:52   #3
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Re: Havoc Period

lol yeah got to try that 1 . Then call it Turtle PA. For people who don't got the time
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Unread 9 Oct 2005, 17:00   #4
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Re: Havoc Period

I pretty much liked the format of the last havoc.
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Unread 9 Oct 2005, 17:29   #5
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Re: Havoc Period

Full tech tree, loadsa money and quick ticks. No asteroids, so that we gotta cnut top guys to get roids
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Unread 9 Oct 2005, 18:34   #6
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Re: Havoc Period

Reset. 5min ticks, no extra resources etc, free planets upgraded, weeklong.
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Unread 9 Oct 2005, 20:00   #7
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Re: Havoc Period

30secs is too fast .

Also

Reset XP ! This is always forgotten.
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Unread 9 Oct 2005, 21:01   #8
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Re: Havoc Period

Soft reset, 5 min ticks, lots of resources, full tech tree. 2 of each construction and no mines so that those who dont want to play can be recognised and so those top planets get pwned because of limited mines to go around! Scarce resources for unlimited wants
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Unread 9 Oct 2005, 21:15   #9
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Re: Havoc Period

Thirty second ticks isn't very playable, anyone with a sub-standard connection will be stuffed with that. 1minute ticks leads to the odd slip up, 30 seconds is sure to be painful
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Unread 9 Oct 2005, 21:55   #10
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Re: Havoc Period

5 minute ticks, full tech tree, 10-20 of each construction and 10k roids to each planet. THAT should add some real fun
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Unread 10 Oct 2005, 05:20   #11
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Re: Havoc Period

we should have everythin plus 2mill of each resource but no roids....that would be good..plus 5min ticks...
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Unread 10 Oct 2005, 09:26   #12
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Re: Havoc Period

If i remember correct it was after r13 we had a speedgame where u couldnt defend and only attack. I liked that alot.
Besides that i think u should give full techtree, some roids, some constructions and reset XP and fleet. After that it depends on how much time u have to run havoc, but i have you have a week, make it 5min-ticks, if you have a weekend make it 1min ticks
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Unread 11 Oct 2005, 07:22   #13
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Re: Havoc Period

havoc is just fine like it is lads If anything slap us up with more resources and roids for bigger numbers thats all!
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Unread 12 Oct 2005, 13:33   #14
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Re: Havoc Period

Bash limit should be removed to stop planets XP whoring

The guy who came 3rd in this one could roids newbs cos his value was 200k.
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Unread 12 Oct 2005, 16:22   #15
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Re: Havoc Period

I chose 4th one coz "fast ticsk" sounds funny
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