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5 May 2007, 23:26
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1
Troll
DLR HC
Join Date: Sep 2001
Posts: 179
New Covert Ops
Two new covert ops that given the new additions to the game I feel are warranted
Political Unrest 30agents
Your agents seed political discontent causing the populace to turn on the governing body for a brief period of time.
All positive aspects of government are lost for 12 ticks.
Civil Disorder 40 agents
Agents bribe labor union leaders and stir discontent amongst the workers leading to a general strike and work stoppage.
Population bonuses negated for 12 ticks.
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5 May 2007, 23:38
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2
Monroe
Planetarion Forum Moderator
Join Date: Apr 2005
Posts: 1,289
Re: New Covert Ops
I don't know about the lengths you suggest, they are rather long, but I like the principle.
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5 May 2007, 23:42
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3
Benneh
Non directed and witty
Join Date: Nov 2001
Location: #ascendancy
Posts: 814
Re: New Covert Ops
Civil disorder could be horrific. meaning you cant prod out of incs.
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5 May 2007, 23:52
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4
Heartless
CRASHING BEATS 'N FANTASY
Join Date: Mar 2001
Location: Cold Country.
Posts: 1,912
Re: New Covert Ops
Definitely some sound suggestions, could for instance replace the useless ship destruction covert op. However, the effect they have should be tweaked in its duration.
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6 May 2007, 07:30
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5
Kargool
Up The Hatters!
Join Date: Nov 2004
Location: Kenilworth Road
Posts: 3,012
Re: New Covert Ops
Way to long a duration.
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6 May 2007, 08:18
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6
Troll
DLR HC
Join Date: Sep 2001
Posts: 179
Re: New Covert Ops
I don't think the duration is hard set people
It was more of for display purposes only
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