|
17 Dec 2004, 19:59
|
#1
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Zik Bug Exploit?
What's the deal with this battle?
Attacking fleets: 1 Defending fleets: 5
SHIP Att Lost Held Sub Def Lost Held Sub
Vsharrak Fighter 0 0 0 0 18333 5342 0 0
Daeraith Pulsar 0 0 0 0 13750 2671 0 0
Lyvidian Sentinel 0 0 0 0 6000 0 0 0
Culdassa Arrowhead 0 0 0 0 3500 0 0 0
Andvordian Bomber 0 0 0 0 1333 0 0 0
Tzen Bolt Thrower 0 0 0 0 1100 0 0 0
Maurauder 270 0 0 270 0 0 0 0
Rogue 0 0 0 0 100 0 0 85
Pirate 0 0 0 0 205 0 0 107
Galleon 0 0 0 0 20 0 0 12
Totals 270 0 0 270 44341 8013 0 204
Values 12825 k 0 k 0 k 12825 k 114593 k 8012 k 0 k 10452 k
Surface attack result at TB 303 (19:8:4)
Medium Factory : 1
Metal Refinery : 1
Security Centre : 2
My 1333 Andvordian Bombers should have killed all 270 of the hostile Marauders but not a single one was hit.
All the Zik defence is coming from the same planet as the hostiles, which makes me think this a bug exploit.
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
17 Dec 2004, 20:17
|
#2
|
Inactive peon
Join Date: Jan 2003
Posts: 6,050
|
Re: Zik Bug Exploit?
oh thats clever, the priates protect the marauders and the maruaders protect the pirates
|
|
|
17 Dec 2004, 20:17
|
#3
|
Non directed and witty
Join Date: Nov 2001
Location: #ascendancy
Posts: 814
|
Re: Zik Bug Exploit?
Its because they got subverted.
If things that got subverted could die, ziks would be waay to powerful.
Its certainly not a bug but yes in alot of cases it can be used in advantage.
__________________
CATHAAAAAARGH
I've won 4 rounds.
I'm kinda a big deal.
|
|
|
18 Dec 2004, 01:09
|
#4
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
This is a serious exploit then, since it's impossible for me to inflict any damage at all on the attacker, and he'll either get salvage if I stay or kill structures if I run.
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
Last edited by Andy_r; 18 Dec 2004 at 01:31.
|
|
|
18 Dec 2004, 01:44
|
#5
|
home wrecker
Join Date: Jan 2001
Location: The other side of the galaxy ;)
Posts: 1,041
|
Re: Zik Bug Exploit?
well no since it's the wrong way around the BS appear to be defendingn so they're not going to kill anything andy.
__________________
May the Farce be with you...
#pr0nstars - a pimp is for life, not just for christmas
|
|
|
18 Dec 2004, 03:15
|
#6
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
The BS won't kill anything, but the other 'friendly' zik ships they subvert do!
In the battle report I pasted, they killed:
Vsharrak Fighter : 5342
Daeraith Pulsar : 2671
Medium Factory : 1
Metal Refinery : 1
Security Centre : 2
The person sending the fleets then gets a share of the salvage because he has the 'friendly' ships there that are doing the damage!
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
18 Dec 2004, 05:25
|
#7
|
Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
|
Re: Zik Bug Exploit?
Subversion.is.fundamentally.flawed.
Case and point here.
__________________
I'd rather be fishing.
Utterly useless since r3
|
|
|
18 Dec 2004, 09:17
|
#8
|
pe0n
Join Date: Oct 2002
Location: Kindom of the Netherlands
Posts: 1,347
|
Re: Zik Bug Exploit?
It's fun.
__________________
round 5 noob
round 6 noob
round 7 noob: rank 6.198 25:20:25 - VoC member
round 8 noob: rank 4.112 7:2:3 - TFD member
round 9 rank 941 23:1:9 - TFD HC
round 9.5 rank 860 22:7:3 - TFD HC
round 10: rank unknown (was #1 for a while) 5:2:5 - Vengeance pe0n
round 10.5: rank 683 19:10:2 - VGN member
round 11: rank 138 8:8:4 - VsN member
round 12: rank 515 - VGN 'special attack officer' -> jumped ship to Rock
round 13: rank 85: NoS
|
|
|
18 Dec 2004, 09:58
|
#9
|
home wrecker
Join Date: Jan 2001
Location: The other side of the galaxy ;)
Posts: 1,041
|
Re: Zik Bug Exploit?
true andy sorry, thoiught it was only roids that were a significant issue and you could run, but yes you'd lose structures. subversion is broken, and so is the init on zik bs if you ask me...
__________________
May the Farce be with you...
#pr0nstars - a pimp is for life, not just for christmas
|
|
|
18 Dec 2004, 11:04
|
#10
|
Inactive peon
Join Date: Jan 2003
Posts: 6,050
|
Re: Zik Bug Exploit?
Quote:
Originally Posted by Cochese
Subversion.is.fundamentally.flawed.
Case and point here.
|
to be fair its the implementation rather than the theory, stealing would be the same if implemented in this way
|
|
|
18 Dec 2004, 17:54
|
#11
|
Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
|
Re: Zik Bug Exploit?
The problem lies in the fact that subverted ships are invincible and that you can attack/defend the same target.
Even If you made it so that any one planet could not attack and defend any one other planet simultaneously, people would simply team up with another Zik and accomplish the same thing.
I'm interested to see how you "fix" this.
__________________
I'd rather be fishing.
Utterly useless since r3
|
|
|
18 Dec 2004, 22:02
|
#12
|
pe0n
Join Date: Oct 2002
Location: Kindom of the Netherlands
Posts: 1,347
|
Re: Zik Bug Exploit?
Possibly they will make it so that subverted ships can be destroyed. (So it is no longer usefull to send pirate defence to subvert your own attacking marauders.)
__________________
round 5 noob
round 6 noob
round 7 noob: rank 6.198 25:20:25 - VoC member
round 8 noob: rank 4.112 7:2:3 - TFD member
round 9 rank 941 23:1:9 - TFD HC
round 9.5 rank 860 22:7:3 - TFD HC
round 10: rank unknown (was #1 for a while) 5:2:5 - Vengeance pe0n
round 10.5: rank 683 19:10:2 - VGN member
round 11: rank 138 8:8:4 - VsN member
round 12: rank 515 - VGN 'special attack officer' -> jumped ship to Rock
round 13: rank 85: NoS
|
|
|
19 Dec 2004, 00:52
|
#13
|
Retired
Join Date: Feb 2001
Location: The Back Porch Bar
Posts: 2,593
|
Re: Zik Bug Exploit?
Quote:
Originally Posted by Gerbie
Possibly they will make it so that subverted ships can be destroyed. (So it is no longer usefull to send pirate defence to subvert your own attacking marauders.)
|
That could be trouble, especially if Xan armor is not increased and targetting/initiatives remain as they are currently.
Losing all my Co/De if I'm not online is one thing...losing all my Co/De and Fi is another entirely.
Yes, there are upsides to this aswell, but it would take people with competance doing the stats to avoid another "r12" Zik fiasco.
__________________
I'd rather be fishing.
Utterly useless since r3
Last edited by Cochese; 19 Dec 2004 at 01:05.
|
|
|
19 Dec 2004, 22:53
|
#14
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
Well, one solution would be to delete all planets that use this exploit, we already have 'no cheating' rule which covers this sort of thing.
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
19 Dec 2004, 23:15
|
#15
|
Inactive peon
Join Date: Jan 2003
Posts: 6,050
|
Re: Zik Bug Exploit?
Quote:
Originally Posted by Andy_r
Well, one solution would be to delete all planets that use this exploit, we already have 'no cheating' rule which covers this sort of thing.
|
its not cheating though, this is how it was meant to work, just this is the first round people have used advanced tactics that cuase problems
|
|
|
19 Dec 2004, 23:29
|
#16
|
Don't make me declare war
Join Date: Mar 2003
Location: Portsmouth
Posts: 2,913
|
Re: Zik Bug Exploit?
Not the first round
The first round on mass!
|
|
|
20 Dec 2004, 00:05
|
#17
|
Retired
Join Date: Dec 2003
Posts: 702
|
Re: Zik Bug Exploit?
Quote:
Not the first round
The first round on mass!
|
indeed - round10.5 was fun ;p
|
|
|
20 Dec 2004, 13:19
|
#18
|
Most unimportant guy...
Join Date: Oct 2000
Location: Kvinesdal
Posts: 1,393
|
Re: Zik Bug Exploit?
Its not a bug, just bad stats as always. Remove subverting for good.
__________________
When we discover the centre of the universe, alot of people will be shocked and dissapointed to know that they are not it!
Retired
|
|
|
20 Dec 2004, 15:27
|
#19
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
Quote:
Originally Posted by Kal
its not cheating though, this is how it was meant to work, just this is the first round people have used advanced tactics that cuase problems
|
Are you seriously telling me that Ziks are SUPPOSED to be able to kill anyone's ships and get salvage, whenever they like, with absolutely no risk that they could lose any ships?
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
20 Dec 2004, 15:37
|
#20
|
Sh33p h3rd3r
Join Date: Feb 2003
Posts: 132
|
Re: Zik Bug Exploit?
Its a sure flaw in the code which the support crew all know about and will do nothing to fix it till next round (maybe}. The only defence is to purposely get someone to attack you (which is against the user agreement) with widows. This will freeze the subversion (but doesnt in the game) then report it to support and they will return your structures. So you have to break the rules and bug support.
__________________
Roiding No More
eXilitionAscendancy
*****************
Do not make me get out the paddle!!! "
|
|
|
20 Dec 2004, 18:55
|
#21
|
pe0n
Join Date: Oct 2002
Location: Kindom of the Netherlands
Posts: 1,347
|
Re: Zik Bug Exploit?
Quote:
Originally Posted by LocknLoad
Its a sure flaw in the code which the support crew all know about and will do nothing to fix it till next round (maybe}. The only defence is to purposely get someone to attack you (which is against the user agreement) with widows. This will freeze the subversion (but doesnt in the game) then report it to support and they will return your structures. So you have to break the rules and bug support.
|
The BW attack is not against the rules unless you pay the BW attacker by letting him get a few easy roids.
__________________
round 5 noob
round 6 noob
round 7 noob: rank 6.198 25:20:25 - VoC member
round 8 noob: rank 4.112 7:2:3 - TFD member
round 9 rank 941 23:1:9 - TFD HC
round 9.5 rank 860 22:7:3 - TFD HC
round 10: rank unknown (was #1 for a while) 5:2:5 - Vengeance pe0n
round 10.5: rank 683 19:10:2 - VGN member
round 11: rank 138 8:8:4 - VsN member
round 12: rank 515 - VGN 'special attack officer' -> jumped ship to Rock
round 13: rank 85: NoS
|
|
|
20 Dec 2004, 21:10
|
#22
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
of course, you would need to find BWs with a lower attacking ETA than the Zik fleets, which could prove rather difficult!
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
26 Dec 2004, 14:12
|
#23
|
Registered User
Join Date: Dec 2004
Location: .no
Posts: 6
|
Re: Zik Bug Exploit?
I cant see how you find this zik subvertion to be wrong.
*outflak and destroy!! i say*
I think the Zik Subvertion thingie is excellent! It makes the game so much more interesting, but yes, it means you have to have buddies to survive. But you could never win this game alone anyways.
|
|
|
28 Dec 2004, 13:41
|
#24
|
X$X
Join Date: Jan 2001
Location: Location: Location!
Posts: 293
|
Re: Zik Bug Exploit?
Maybe I haven't made myself clear enough? Buddies CANNOT help against this sort of attack.
The only thing that can possibly damage an attacker expoliting this is to have a friend break the rules and launch hostile Zik ships with the SAME ETA. If the attacker has all the eta-reducing technology, this is IMPOSSIBLE, since you won't be able to use the alliance eta reduction (because it would have to be a hostile fleet, not a friendly), and you can't attack in-galaxy.
I'm not complainaing about subvertion, I'm complaining about an exploit of that subvertion that allows attackers to have completely invincible fleets.
__________________
R3 172:21:12 | R 4 136:8:5 | R5 30:25:12 | R6 11:5:1 | R7 40:25:17 | R8 30:1:5 | R9.5 36:10:14 | R10 1:5:9 Boldness of Helvetica
Proud to have been [YHQ] until the end of YHQ [VtS] until the end of Legion [Titans] until the end of Titans and |R6B| for Speedgames
|
|
|
|
All times are GMT +1. The time now is 00:09.
| |