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23 Nov 2005, 10:44
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#1
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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exhausting round
no idea if u feel the same but this round is becomming more and more like an exhausting game of risk
the main ship the tzen is like a cloaked peg shooting first and beeing extremely cheap, a ship that has no real enemy in this round as it shoots on all def before they do
only ship that can stop tzen really is viper but this was supposed to be an attacking ship so cath gain roids hardly
almost every Fr based xan can roid other xans or at least kill 75 % of his vsh
also no matter how much incs u have as xan u still have ur Fr fleet sitting home wihtout job so u can retal. also the main fleet is Fr but this hardy to be lost
this round is just about swapping roids no real deciding battles and all about the stamina of the alliances and keeping the morale up
can it be that the stats are bit unbalanced or is it only me seeing it that way?
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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23 Nov 2005, 10:52
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#2
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The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
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Re: exhausting round
I hate risk.
Nothing worse than being crap at rolling dice when they have one left you have 10 then you loose 8 straight away.
Bloody game.
As for rounds being about swappin roids erm well thats what we always do.
And apart from last round or was it round 13 the stats have always been unbalanced ( last round i liked).
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introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
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23 Nov 2005, 10:59
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#3
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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Re: exhausting round
guess you have been cath than
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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23 Nov 2005, 11:02
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#4
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The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
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Re: exhausting round
Been a Terran all my PA time or just went War in the old tech tree.
Always preffered war frigates etc...
I wouldnt wanna freeze ppl thats boring and i dont like to hide coz i aint scared and well i aint no scouser so i prefer not to nick things off ppl
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introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
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23 Nov 2005, 11:04
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#5
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Idle Git
Join Date: Aug 2001
Location: Wandering
Posts: 1,550
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Re: exhausting round
I agree that the Tzen is viscious. Trouble is though, fr is the only real attacking option for xans. I think the stats this round are a step backwards from last round.
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Here we go again....
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23 Nov 2005, 11:08
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#6
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ND
Join Date: Aug 2001
Location: Amazingstoke
Posts: 2,235
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Re: exhausting round
*nods in agreement with Bashar*
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[ND]
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23 Nov 2005, 12:29
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#7
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: exhausting round
Id hate to say i told you so but
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"Cry havoc and let slip the dogs of War"
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23 Nov 2005, 12:49
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#8
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Most unimportant guy...
Join Date: Oct 2000
Location: Kvinesdal
Posts: 1,393
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Re: exhausting round
Ive compared PA with 3-man risk before. Noone can grow big without getting gang-banged
and I dont like the shipsstart at all
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When we discover the centre of the universe, alot of people will be shocked and dissapointed to know that they are not it!
Retired
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23 Nov 2005, 15:22
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#9
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Subh HC
Join Date: May 2005
Location: USA
Posts: 215
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Re: exhausting round
r13 were nice stats imo, just needed maybe some tweaking
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Subh - The rise of honor, loyalty and dedication
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23 Nov 2005, 15:33
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#10
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Registered User
Join Date: Jan 2005
Posts: 3,174
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Re: exhausting round
Comedy 'Mid-round stats change please' post.
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If one person is in delusion, they're called insane.
If many people are in delusion, it's called a religion.
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23 Nov 2005, 15:41
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#11
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The Original Carebear
Join Date: Nov 2004
Location: Trondheim, Norway
Posts: 1,048
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Re: exhausting round
No point in changing stats at this point, but at least consider to not make the übertzen next round also.
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If at first you don't succeed, try, try again. Then quit. No use being a damn fool about it.
Oh crap, I might be back. I should take my own advice.
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23 Nov 2005, 15:42
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#12
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The Original Terran
Join Date: May 2003
Location: Afghan atm
Posts: 1,633
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Re: exhausting round
Quote:
Originally Posted by qebab
No point in changing stats at this point, but at least consider to not make the übertzen next round also.
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Sarcasm is rife in the planetarion forums you have to really look out for it
__________________
introduction-Gramma
The following is a list of problems found in various places throughout the manual and game. We love you Noah!
Written by Kloopy Wed Mar 16 22:06:43 2005
Retired just for a bit....
Proud to have been 1up, SiN, Wolfpack, Bluetuba and the leader of ARK.
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23 Nov 2005, 16:25
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#13
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thinking, that's all.
Join Date: Jan 2005
Posts: 867
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Re: exhausting round
Well this was all more than apparent pre-round, it just wasn't intended that so many players would be Xan and the Viper would be so depended on.
The main issues that have really built on the problem have been that:
Terrans are very much the unpopular race, and in any other round you'd expect 100 fake Ter ships in-gal to save your behind.
Xan is by far Xan's best attacking option and this has led to an overkill by many players of their FR fleets, leaving the game unbalanced. I saw a guy with 6k Tzens and no defence fleet the other day.
Cath CR probably isn't quite as good as we would've hoped, I think that stems from the fact that not many players are using it though :\ So vipers aren't usually sitting around.
And crucially, you don't really lose Xan FR, if you're frozen that's not really a problem, if you're outdone by Vsh you pretty much recall. There's not many lands where you slowly eat away at your FR fleet to get roids, so the fleet just grows.
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[1up], Ascendancy Events Organiser & eXilition HC
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23 Nov 2005, 19:28
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#14
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Banned
Join Date: Jul 2003
Location: ******
Posts: 2,326
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Re: exhausting round
Quote:
Originally Posted by bwtmc
And crucially, you don't really lose Xan FR, if you're frozen that's not really a problem, if you're outdone by Vsh you pretty much recall. There's not many lands where you slowly eat away at your FR fleet to get roids, so the fleet just grows.
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This is fairly typical of the Xandathrii archetype though.
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23 Nov 2005, 20:38
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#15
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PGLee
Join Date: Jun 2005
Posts: 70
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Re: exhausting round
heh, i hate to say this, but during the beta, i was pusing for another ships class that could meet ally travel time, and was UNTARGetted by the xan frigs... basically another anti frig, BUT, that would have made it too hard for zik frigs to land... so here we go in one nice circle
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Rd 14 - [Hydra Officer]
Rd 15 - [eXi Officer]
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23 Nov 2005, 23:40
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#16
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.
Join Date: Mar 2004
Posts: 3,382
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Re: exhausting round
like anyone with a half-clue foresaw when they first looked at the stats then then
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24 Nov 2005, 09:24
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#17
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Registered User
Join Date: Sep 2002
Location: Oktoberfest :)
Posts: 397
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Re: exhausting round
Quote:
Originally Posted by jian_yee
heh, i hate to say this, but during the beta, i was pusing for another ships class that could meet ally travel time, and was UNTARGetted by the xan frigs... basically another anti frig, BUT, that would have made it too hard for zik frigs to land... so here we go in one nice circle
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tbh R13 stats were good
remove the corsair and strenghten the cath a bit
r13 we had 3 good races
this round we have 1,5
zik needs a ship targeting same class than its also ok for them to attack
__________________
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Alliances: Rock, FanG, Angels, Vengeance
Communities, BG's: OuZo, gôsu, Kralizec, Critters, Xraid
Prod to not have been in many alliances
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24 Nov 2005, 09:29
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#18
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thinking, that's all.
Join Date: Jan 2005
Posts: 867
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Re: exhausting round
Quote:
Originally Posted by Banned
This is fairly typical of the Xandathrii archetype though.
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That said, the primary roiding fleets in R13 & R14 both had lossless damage inflicting defence (namely the Tarantula which would've played a bigger part had Cathaar been more viable - and the Sentinel which consistently ate away at FI fleets last round)
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[1up], Ascendancy Events Organiser & eXilition HC
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