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7 Jan 2013, 11:55
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#151
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Slave of Catwoman
Join Date: Nov 2003
Location: Norway, Hammerfest
Posts: 89
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Re: mz' R50 Stats
I havent read all the replies yet, but is the Bolt Thrower and Haunt supposed to have 5 and 0 E/R?
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Proud to have been part of [WolfPack]
R 35 - R 46 [NewDawn]
R47 and beyond allianceless
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7 Jan 2013, 11:58
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#152
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PA Team
Join Date: Oct 2003
Posts: 7,449
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Re: mz' R50 Stats
Yes. For the Haunt especially, this is understandable. Mz has not kept emp res roughly consistent across class (as is completely acceptable) so he can get away with doing this.
Usually we see lower emp res ships in fi/co for xan and it's fine then.
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r8-10 RaH r10.5-12 MISTU
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7 Jan 2013, 12:49
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#153
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mz.
Join Date: Aug 2005
Posts: 8,587
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Re: mz' R50 Stats
Yes. The Bolt Thrower is very cheap, so even without ERes, Roach only hits 91% at T2, and Broker 190% at T1. That's pretty high, but Bolt Thrower doesn't fire at either of them, so I don't forsee it'll be a problem.
The Haunt is an SK, so it should have very low ERes. Tarantula hit 514% at T1 against Haunt and 462% against Termite and Liquidator. Investor has an efficiency of 426% against Behemoth and 433% against Galleon. That's in line with the race characteristics.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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11 Jan 2013, 21:00
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#154
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: mz' R50 Stats
I like these stats as i can see many viable options within them but wondering why the majority of universe has chosen to go fi/co which looks like it may get stagnant towards the middle of the round where bigger team ups are required to land on other fi/co fleets.
To me, it seems like the big alliances should be fi/co while the smaller alliances should be either FR or CR/BS to provide them with an attacking advantage over the bigger alliances.
My choice for this round is ETD FR, it lacks defensively against co but it absolutely owns every race on attack. If you're not in a big alliance, you're going to receive sucky defense anyway, so why not make sure your attacking force is strong to make up for it. People will be unlikely to attack you if they know you're just going to retal them back and land with ease and if you're pretty vindictive, attack them the following night as well just to make sure they get the message.
It also offers a get out clause of being able to transition to a strong CR build if the universe does build a lot of anti FR (which is unlikely due to the low amount of ETD's in the universe at the moment and the priority of anti fi/co).
You're unlikely to win the round going ETD FR (unless you're in a strong alliance and they dont mind you being worthless in defense) but you should have a fun round with lots of lands.
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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11 Jan 2013, 21:28
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#155
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Registered User
Join Date: Mar 2009
Posts: 957
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Re: mz' R50 Stats
Most people are going Xan because it is defensively not that bad, while being able to hit every other race with at least one of its fleets. The Ghost in particular is an amazing ship when massed by an alliance - there will be very few cr/bs fleets landing on an alliance that's pure Xan.
It's something you see a lot when Xan isn't able to hit itself; being immune to 30% of the universe by going that same race is too hard to pass up.
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11 Jan 2013, 21:35
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#156
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: mz' R50 Stats
Quote:
Originally Posted by Patrikc
Most people are going Xan because it is defensively not that bad, while being able to hit every other race with at least one of its fleets. The Ghost in particular is an amazing ship when massed by an alliance - there will be very few cr/bs fleets landing on an alliance that's pure Xan.
It's something you see a lot when Xan isn't able to hit itself; being immune to 30% of the universe by going that same race is too hard to pass up.
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but it also means you can hit 30% of the universe and 30% of the universe can defend against you easily, while ETD FR is basically immune to Xan Fi incs and can roid the hell out of them.
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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11 Jan 2013, 23:10
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#157
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Registered User
Join Date: Mar 2009
Posts: 957
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Re: mz' R50 Stats
But Etd is weak to many more things than Xan - Xan De being one of them.
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12 Jan 2013, 08:36
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#158
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: mz' R50 Stats
I have to admit I was initially worried by co.. It looked super strong and zik had co pods (still find that weird) but then like half the universe went co and as a xan that made me so happy!!
Because of the high ratio of fi/co in the universe cat and zik now cannot attack with all it's co fleet because it will be demanded in defence and 1 batch of xan retals and it has to pull its attack. The bandwagon nature of race picking in this game worked well and now xan is by far the strongest setup out there... Yay!!!
Oh btw etd is awful light. It isn't good offensively except against xan and still then a few anti fr fleets and it has to pull... The other 5 classes all land easily on it, etd will be so far behind after 400 ticks it will make those who picked it cry!!!
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12 Jan 2013, 14:56
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#159
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: mz' R50 Stats
Quote:
Originally Posted by Kaiba
Oh btw etd is awful light. It isn't good offensively except against xan and still then a few anti fr fleets and it has to pull... The other 5 classes all land easily on it, etd will be so far behind after 400 ticks it will make those who picked it cry!!!
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ETD FR can land on anybody this round and etd will be so strong offensivelly it will make those that hit ETD planet cry at tick 400 due to all the retals.
yeah you can land on ETD planets but they'll just retal you and land on you, then they'll retal your friends and anyone who's ever known you to teach you not to hit them again.
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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12 Jan 2013, 15:52
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#160
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Registered User
Join Date: Aug 2009
Posts: 707
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Re: mz' R50 Stats
Quote:
Originally Posted by Light
ETD FR can land on anybody this round and etd will be so strong offensivelly it will make those that hit ETD planet cry at tick 400 due to all the retals.
yeah you can land on ETD planets but they'll just retal you and land on you, then they'll retal your friends and anyone who's ever known you to teach you not to hit them again.
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3 races with hulls 3 ships that stops etd fr.
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12 Jan 2013, 16:13
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#161
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: mz' R50 Stats
Quote:
Originally Posted by TheoDD
3 races with hulls 3 ships that stops etd fr.
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shame most the universe is going Fi/Co or that'd be a good point!
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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12 Jan 2013, 16:24
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#162
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Valle is my hero
Join Date: Mar 2010
Posts: 2,581
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Re: mz' R50 Stats
If ETD is so amazing then why did only 6% of the universe go it?
If as your saying that alliances with sucky defence should go ETD then why is it not being used by everyone except Fang, TGV, App and Ult?
is it because when in relaity you look at it ETD cannot handle any retal against its attack... it can only hit Xan effectively (still get smashed by Xan DE in the process on retal) and is open to every class except Fi? oh and because it has no natural team mate and is lacking on effective alliance based def ships.
Face facts... its the worst race by a mile... anything it can do another race does better
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12 Jan 2013, 16:44
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#163
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You've Seen The Light
Join Date: Nov 2008
Posts: 1,152
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Re: mz' R50 Stats
Quote:
Originally Posted by Kaiba
If ETD is so amazing then why did only 6% of the universe go it?
If as your saying that alliances with sucky defence should go ETD then why is it not being used by everyone except Fang, TGV, App and Ult?
is it because when in relaity you look at it ETD cannot handle any retal against its attack... it can only hit Xan effectively (still get smashed by Xan DE in the process on retal) and is open to every class except Fi? oh and because it has no natural team mate and is lacking on effective alliance based def ships.
Face facts... its the worst race by a mile... anything it can do another race does better
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cuz 94% of the universe is stupid of course!
its not used by everyone, as what usually happends if everyone jumps on the bandwagon once someone says they've studied the stats and fi/co is overpowered! Its why most the universe is now fi/co.
ETD absolutly pwns the universe as the universe is mainly fi/co and it only supports etd that so few people have gone it so people wont be diverting resources to buy anti FR. ETD FR wont win the round but they'll certainly have the most fun and the most lands and any alliance which has gone ETD FR will have added political clout due to there attacking power, they can wtfpwn any alliance on the offensive this round, the top alliances can land on them easily but in doing so, they'll have to face waves of FR landing on there top planets and losing the #1 planet spot.
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First shalt thou take out the Holy Pin. Then shalt thou count to three, no more, no less. Three shall be the number thou shalt count, and the number of the counting shall be three. Four shalt thou not count, neither count thou two, excepting that thou then proceed to three. Five is right out. Once the number three, being the third number, be reached, then lobbest thou thy Holy Hand Grenade of Antioch towards thy foe, who, being naughty in my sight, shall snuff it.
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12 Jan 2013, 17:55
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#164
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Registered User
Join Date: Feb 2011
Posts: 477
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Re: mz' R50 Stats
You have some good points light, but you have to realize that there are good players holding together the ally in most of the alliances, and if thoose alliances were too go etd, the good players would no longer be able to organize defence for themselves, and then get roided over and over, loosing all motivation. Then the ally get less and less active towards inactive in the end, and butt****ed for any proper play the next round.
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12 Jan 2013, 18:21
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#165
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: mz' R50 Stats
I don't think an alliance could go mainly etd, but I think f.ex a fortress gal could easily go etd and be very successful.
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"Cry havoc and let slip the dogs of War"
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25 Feb 2013, 21:20
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#166
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Registered User
Join Date: Apr 2002
Location: Noruega
Posts: 2,999
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Re: mz' R50 Stats
appoco doing r51 stats? re-using an old set weren't we?
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"Cry havoc and let slip the dogs of War"
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25 Feb 2013, 21:39
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#167
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Registered User
Join Date: Oct 2008
Posts: 846
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Re: mz' R50 Stats
He's Re-using an old set with some changes.
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R50-55 Faceless
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