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Unread 4 Sep 2003, 03:25   #51
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Unread 4 Sep 2003, 04:51   #52
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Re: I wonder though

Quote:
Originally posted by Chax
How many of the people mentioned here are 100% clean.
Idler, LLG, Sliekas, Fudge, Chob, and planet37 I don't know their personal "records."

Everyone else mentioned thus far is 100% unclean.
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Unread 4 Sep 2003, 07:24   #53
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damn i forgot myself clearly.
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Unread 4 Sep 2003, 09:45   #54
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Unread 4 Sep 2003, 11:16   #55
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Originally posted by cbk100
So clearly there is ONE and only ONE "pest player" and that is Sliekas.
Hear, hear.


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Unread 4 Sep 2003, 11:18   #56
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Is it a thread to have a list of the best cheaters ever or the best players? Oops sorry cheating was not illegal during r3...
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Unread 4 Sep 2003, 12:37   #57
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Quote:
Originally posted by WebAngel
Is it a thread to have a list of the best cheaters ever or the best players? Oops sorry cheating was not illegal during r3...
hehe
stop the low blows webby, r9.5 is over
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Unread 4 Sep 2003, 15:13   #58
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Re: Re: I wonder though

Quote:
Originally posted by HobbieRogue4
Idler, LLG, Sliekas, Fudge, Chob, and planet37 I don't know their personal "records."

Everyone else mentioned thus far is 100% unclean.
Hmm, I think Chob were top 10/100 whenever he wanted, but often died for friends, which makes him great imo. He always helped out, were l33t at sorting himself and others def and always said Fun > Big (alltho he usually were big)

Guess he had some top 100 positions at ends, not sure tho.
Later round he aint been playing (properly) tho. Guess the 100 bets players there ever was left the game r5

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Unread 4 Sep 2003, 15:36   #59
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Every1 knows singu sux :>

Yeh > singu hehe

All of Freds previous rankings can be discredited... once you get deleted for cheating in one round, it kinda says a lot about your previous ones.

Game has no resiliance, once he loses a few roids he quits. He had a good time in R3, but PA has become far far more professional since then. Now logging in a couple of times a day isnt a guarantee way of getting big.

Cant say much about frag as it was before my time...

But if I remember correctly, a team of random NZ/AUS newbies managed to beat the 'best of the british' consisting of all these pro r3 players... that just couldnt cut it in modern PA.

Ish is a top player, as is Sleikas. I dont think that anyone can be naive enough to say that those that won a round arent good players. If winning a round doesnt do it, then what will? Unless proof has come about to suggest that dodgy dealings went on to make that player #1 (extensive multiing, farming when illegal, account sharing 24/7, bot usage etc) then any claim to say that players victory wasnt 'good' enough is a load of crap.

R1-6 winners all farmed
R7 winner didnt
R8 didnt have a winner
R9 winner probably escort whored
R9.5 winner probably had a couple of free accounts up his sleave

So to say that the earlier round winners were 'better' players isnt entirely true. They may have been better cheaters/farmers (not that I can justify this), or they just were a lot more dedicated than the average pa player. In the earlier rounds, 16 hours of activity a day would guarantee a top rank, whereas today, if your not in the alliance thats winning, 24/7 may not get you anywhere.

Id be really interested into how much time Game/Singu/Moridin etc spent playing their planets each day on average.... as I know how many hours I had to play in R5-8, just to keep up.

People come and go, and if you cant keep playing and keep up with the ranks, then your clearly not PA's best player. Game came back for future rounds and didnt achieve his former glory and quit, singu came back and did very well, frag is no where to be seen, Fred did well... until his past caught up with him, Sid did relatively ok, whereas players like Parracida, Sleikas (and other LDK), mundo, and a few others that I cant think of right now, are consistently doing well, regardless of the round, they are dynamic, versatile, resiliant and are a force to be messed with, Them losing a couple of roids wont make them cry and quit forever.
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Unread 4 Sep 2003, 16:01   #60
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Quote:
Originally posted by Kileman
But if I remember correctly, a team of random NZ/AUS newbies managed to beat the 'best of the british' consisting of all these pro r3 players... that just couldnt cut it in modern PA.
Bloody fencesitters

We had to duke it out with the English galaxy and the three norwegian ones, ffs :/
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Unread 4 Sep 2003, 16:15   #61
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Quote:
Originally posted by Kileman
R1-6 winners all farmed
R7 winner didnt
R8 didnt have a winner
R9 winner probably escort whored
R9.5 winner probably had a couple of free accounts up his sleave
clearly r7 winner is the best winner then, isn't he?
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Unread 4 Sep 2003, 17:58   #62
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Quote:
Originally posted by Kileman
R1-6 winners all farmed
R7 winner didnt
R8 didnt have a winner
R9 winner probably escort whored
R9.5 winner probably had a couple of free accounts up his sleave
Since farming was legal in r1-6 it can be argued that these players were good for taking advantage of a legal feature of the game. R9 was still a pay round so it didn't suffer from the escort whore problems, I don't remember Sliekas being accused of much cheating that round. R9.5 was the biggest joke in PA history, the amount of deletions in the winning alliance shows how unclean they were.

I'll still stick to my top 6, with Sliekas being at the top due to the fact that he is the only player in PA history to win 2 rounds.
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Unread 4 Sep 2003, 18:20   #63
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I'd take someone like Heartshunter, ParraCida, Ado, LaNiCoR, Reese, Cicada, Mesiaz, koff, Andy_R, Preach, Ahy, manti, Cryzze, Desse over anyone mentioned in this thread. *


As they all have at least 1 defence fleet available every single day, at peak attack times, as well as commanding consecutive top 250 positions.


But I'm talking about good players, you're all talking about big scorers. And there's a difference. So feel free to ignore this post and go on glorifying selfish players.






* I'm sure there are more people like this, I just mentioned those I know of having worked with them for many rounds.


PS. I know it was a 'joke' thread. But too many people took it seriously, so I joined in.
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Unread 4 Sep 2003, 18:35   #64
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I have to agree with scouse, and not just because he mentioned me obviously

Basically, almost all of the people mentioned in this thread are the most selfish players I know in planetarion. People who get first picks on targets, escorts, farming, priority defense. They never defend, they always attack with 3 fleets etc. etc.

Getting into the top 10 is easy, I could have done it in round 7, 8 and round 9.5 if I would have wanted. It's the style of play thats needed to get into the top 10 that I don't like. The people scouse mentioned (including himself) are all people that were top defenders in their alliance who didn't just attack for roids but for 'the cause' (ie escorting others while being top 50 themselves).

A planetarion player can choose to do two things, play for the team (gain the optimal result as a functioning unit (alliance)) , or play for his planet (gain the optimal result as a single planet). People mentioned in this thread are mostly people who choose for the latter. You cannot define a good planetarion player by either of those criteria, a good planetarion player is simply someone who manages to play for the team, yet excell in score at the same time.
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Unread 4 Sep 2003, 18:44   #65
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Hmmmm....it's hard to say who the best was/is.....some were good at organisation while others were good at attacking etc. It would have to be between these:

Game
Singu
McIvan
Moridin
Syn Sid
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Unread 4 Sep 2003, 18:46   #66
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Quote:
Originally posted by Kileman
R1-6 winners all farmed
R7 winner didnt
R8 didnt have a winner
R9 winner probably escort whored
R9.5 winner probably had a couple of free accounts up his sleave
I'm quite convinced you had a scan planet in round 7. Ofcourse, I cannot prove anything of that stuff, I wasn't a multihunter~ back then so I'm just going on what I got from the good old fashion intel machine.

From what I understood you scanned raids to get first pick, also, you scanned me in round 7 quite a few times, however I never blocked a single scan of yours. This ofcourse means absolutely nothing in terms of proof, I do think however that you had one.
Don't get me wrong though, I think you won round 7 as fair and square as you can get since I doubt the rest of the contenders were exactly free of cheating filth either, from all the people up there you deserved it most, though your guardian angel Theamion might have helped you just a wee bit there

Hell, I even had someone in pm who said you farmed very early in the round, can't remember who it was though, soo long ago. They were going to blow the whistle or something if you won or were close to winning. Since they didn't they were probably bollocking, however it was someone who could be in the know so who knows
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Unread 4 Sep 2003, 18:46   #67
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Synthetic_Sid.

The game would simply not be the same without him, even now. Politically he changed the game.
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Unread 4 Sep 2003, 19:04   #68
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Synthetic_Sid.

The game would simply not be the same without him, even now. Politically he changed the game.
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Unread 4 Sep 2003, 19:09   #69
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i don't really understand why people always say old times pa was more difficult.... as quite simply it was alot easier in the earlier rounds with a decent alliance behind you... hardly any real competition in alliances as it has been the last rounds...... MUCH more players so no attacks daily on some person.... etc etc etc..

much less professional playing back then, so a bit of activity could mean sooooo much.
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Unread 4 Sep 2003, 19:52   #70
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Quote:
Originally posted by cyphie
i don't really understand why people always say old times pa was more difficult.... as quite simply it was alot easier in the earlier rounds with a decent alliance behind you... hardly any real competition in alliances as it has been the last rounds...... MUCH more players so no attacks daily on some person.... etc etc etc..

much less professional playing back then, so a bit of activity could mean sooooo much.
For the same reason anyone who reminisces thinks the best time was when they were into it most. People who did well in round 2 and 3, or who were involved more in round 2 and 3, will tell you round 2 and 3 were the best and everything else was 2nd best. But saying that, they'd just say you were saying later rounds were harder for the exact same reason. But you could give them plenty of more reasons supporting your claim than they could.

"But there was more players". Sure. Good logic.


In my opinion, you're right, it did get a lot more 'professional'.
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Unread 4 Sep 2003, 21:38   #71
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Unread 4 Sep 2003, 21:41   #72
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I have to quit this agreeing with scouse
It's like bad for me in some way.... I just know it.
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Unread 5 Sep 2003, 06:15   #73
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Quote:
Originally posted by Kileman


R7 winner didnt

For sanity's sake.

You farmed (Just like what you did in r6) roughly 3 days after the protection, but you're wise enough to stop (control) it early and focus on attacking with the help of your scan planet.
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Unread 5 Sep 2003, 06:27   #74
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Quote:
Originally posted by Kileman

Id be really interested into how much time Game/Singu/Moridin etc spent playing their planets each day on average.... as I know how many hours I had to play in R5-8, just to keep up.
The term 'hours played' is utterly meaningless in the context of an online strategy game where things happen once every hour. However, if by 'played' you mean 'were online/doing irc/whatever', then most of the good players I knew done 6+ hours a day, many significantly more. I personally was online about 12 hours a day rounds 2-5, I think Frag was similar(ish) but I cant remember, and Game was probably slightly less.
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Unread 5 Sep 2003, 06:34   #75
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Re: Re: I wonder though

Quote:
Originally posted by HobbieRogue4
Idler, LLG, Sliekas, Fudge, Chob, and planet37 I don't know their personal "records."

Everyone else mentioned thus far is 100% unclean.
I dont think Frag ever cheated while he was playing seriously, or at least he refused point blank on every occasion I asked him to.
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Unread 5 Sep 2003, 06:47   #76
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Quote:
Originally posted by cyphie
i don't really understand why people always say old times pa was more difficult.... as quite simply it was alot easier in the earlier rounds with a decent alliance behind you... hardly any real competition in alliances as it has been the last rounds...... MUCH more players so no attacks daily on some person.... etc etc etc..
In my opinion, PA was a far more individualist game back then, and has became more collectivised with every passing round (although I fully admit to having almost zero knowledge pertaining to the last couple of rounds). Back then, people almost always attacked alone (galaxy attacks were pretty rare at the top levels), there were no 'attack groups', the idea of having people 'cover' you while you attacked was hardly ever used, and finding a target consisted of looking for one yourself every night, rather than going on alliance attacks or whatever. The drawback was you were really only competing against people from the top alliances, as anyone who wasnt in one of the biggest 2-3 alliances wouldnt have a chance of growing to even a semi-respectable size (I've no idea if this has changed). Also, the ship stats were fairly primitive, so there was slightly less skill involved in fleet composition (not that this has ever required much skill). All in all, it completely depends upon what aspect of PA you believe that most of the 'skill' lies in.

The fact I personally dislike the type of team game that planetarion turned into, and believe that games that force you to rely on others in order to succeed are boring (and generally drastically reduce the skill level required for success), probably biases my judgement on the matter.

Quote:
Originally posted by Scouse

I'd take someone like Heartshunter, ParraCida, Ado, LaNiCoR, Reese, Cicada, Mesiaz, koff, Andy_R, Preach, Ahy, manti, Cryzze, Desse over anyone mentioned in this thread.

As they all have at least 1 defence fleet available every single day, at peak attack times, as well as commanding consecutive top 250 positions.


But I'm talking about good players, you're all talking about big scorers. And there's a difference. So feel free to ignore this post and go on glorifying selfish players.
Your definition of good seems to mean "useful to me", rather than "has the ability to play the game well". Obviously, as someone who often held a leadership position in an alliance, youre likely to favour players from whom you can derive the greatest advantage, but this is really a pragmatic thing (ie "whats useful for Scouse"), rather than being a comment about their actual skill. If some medium-sized player was helping me every single day, I'd probably prefer him to a top 10 player too, but that certainly doesnt imply that he's objectively better (whatever that means).

Quote:
Originally posted by Iceaxe
Since farming was legal in r1-6 it can be argued that these players were good for taking advantage of a legal featue in the game
lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies lies

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Unread 5 Sep 2003, 07:31   #77
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Quote:
Originally posted by Nodrog
[b]In my opinion, PA was a far more individualist game back then, and has became more collectivised with every passing round (although I fully admit to having almost zero knowledge pertaining to the last couple of rounds). Back then, people almost always attacked alone (galaxy attacks were pretty rare at the top levels), there were no 'attack groups', the idea of having people 'cover' you while you attacked was hardly ever used, and finding a target consisted of looking for one yourself every night, rather than going on alliance attacks or whatever. The drawback was you were really only competing against people from the top alliances, as anyone who wasnt in one of the biggest 2-3 alliances wouldnt have a chance of growing to even a semi-respectable size (I've no idea if this has changed). Also, the ship stats were fairly primitive, so there was slightly less skill involved in fleet composition (not that this has ever required much skill). All in all, it completely depends upon what aspect of PA you believe that most of the 'skill' lies in.
tbh in early rounds with that many 'inactive, ****' players it was easy enough to attack alone....

probably using 3 fleets when you are in alliances like legion and fury back then... and no 20% limit. so you can just bash at will. i don't see how anyone can call those kind of attacks skill...... must be my wrong interpretation..

the way the game was played back then was basically all farming heh... so don't understand the hard individual part...
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Unread 5 Sep 2003, 07:34   #78
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Quote:
Originally posted by cyphie
tbh in early rounds with that many 'inactive, ****' players it was easy enough to attack alone....

probably using 3 fleets when you are in alliances like legion and fury back then... and no 20% limit. so you can just bash at will. i don't see how anyone can call those kind of attacks skill...... must be my wrong interpretation..

the way the game was played back then was basically all farming heh... so don't understand the hard individual part...
While this is essentially correct, I dont understand what grounds you have for claiming that attacking in later rounds was more challenging. You make it sound like rounds 5-9 involved utilising cunning plans and stratagems in order to hoodwink your target out of his hard-earned roids, rather than just launching your whole fleet at someone in an arbitrary galaxy while your alliance/battlegroup/friends/pets hit every other planet around him.

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Unread 5 Sep 2003, 08:43   #79
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Quote:
Originally posted by Nodrog
While this is essentially correct, I dont understand what grounds you have for claiming that attacking in later rounds was more challenging. You make it sound like rounds 5-9 involved utilising cunning plans and stratagems in order to hoodwink your target out of his hard-earned roids, rather than just launching your whole fleet at someone in an arbitrary galaxy while your alliance/battlegroup/friends/pets hit every other planet around him.
The difference is that from R5 on, people had to pay. And people that didnt want to play a heck of a lot, or people that would usually just sign up an account for the hell of it didnt.

The food chain in r3-4 was far bigger than that of r5-10 even tho such a large portion of players were inactive or multis in r3/4 these inactive planets still made targets for other smaller targets, who were then attacked by medium planets, then by the larger...

It was far easier to get roids alone in R3-4 than it was in R5-10 the only round where it was pretty easy to get roids was R8 when you could overburn those inactive sods, without the galaxy being alerted, but even still you were only looking at 1 ticks worth, at 3* the e.
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Unread 5 Sep 2003, 09:46   #80
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Quote:
Originally posted by Kileman
The difference is that from R5 on, people had to pay. And people that didnt want to play a heck of a lot, or people that would usually just sign up an account for the hell of it didnt.

The food chain in r3-4 was far bigger than that of r5-10 even tho such a large portion of players were inactive or multis in r3/4 these inactive planets still made targets for other smaller targets, who were then attacked by medium planets, then by the larger...

It was far easier to get roids alone in R3-4 than it was in R5-10 the only round where it was pretty easy to get roids was R8 when you could overburn those inactive sods, without the galaxy being alerted, but even still you were only looking at 1 ticks worth, at 3* the e.
In rounds 3-4 it was easier to get roids, but it was easier for everyone to get roids. In rounds 5-9 it was harder to get roids, but it was harder for everyone to get roids. Yes, you lot did manage to completely faggot up the game dynamic (lol professional PA players lol), but you faggoted it up equally for everyone; the relative difficulty was still the same.
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Unread 5 Sep 2003, 09:55   #81
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Quote:
Originally posted by Nodrog
In rounds 3-4 it was easier to get roids, but it was easier for everyone to get roids. In rounds 5-9 it was harder to get roids, but it was harder for everyone to get roids. Yes, you lot did manage to completely faggot up the game dynamic (lol professional PA players lol), but you faggoted it up equally for everyone; the relative difficulty was still the same.
summary : PA is fagotted up.
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Unread 5 Sep 2003, 10:23   #82
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Quote:
Originally posted by cyphie
tbh in early rounds with that many 'inactive, ****' players it was easy enough to attack alone....

probably using 3 fleets when you are in alliances like legion and fury back then... and no 20% limit. so you can just bash at will. i don't see how anyone can call those kind of attacks skill...... must be my wrong interpretation..

the way the game was played back then was basically all farming heh... so don't understand the hard individual part...

and to me you said you started playing in R4?!
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Unread 5 Sep 2003, 10:32   #83
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Quote:
Originally posted by Nodrog
In rounds 3-4 it was easier to get roids, but it was easier for everyone to get roids. In rounds 5-9 it was harder to get roids, but it was harder for everyone to get roids. Yes, you lot did manage to completely faggot up the game dynamic (lol professional PA players lol), but you faggoted it up equally for everyone; the relative difficulty was still the same.
So then wouldnt it be fair to say that for those that actually bothered putting in a little bit of effort in the earlier rounds would have achieved well? Whereas those in the later rounds that put in a lot of effort wouldnt neccesarily achieve to the same (or close) extent?

So if it was easier to do well in R3 and easier for everyone that 'tried', then which player is better, someone who did well in R3 or someone who did well in R9?
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Unread 5 Sep 2003, 10:52   #84
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Quote:
Originally posted by Kileman
So then wouldnt it be fair to say that for those that actually bothered putting in a little bit of effort in the earlier rounds would have achieved well? Whereas those in the later rounds that put in a lot of effort wouldnt neccesarily achieve to the same (or close) extent?

So if it was easier to do well in R3 and easier for everyone that 'tried', then which player is better, someone who did well in R3 or someone who did well in R9?
Going by your "later round, more quality", that is why...
Sliekas > you
Servuz > you
Kaifux > you


Muahahahaha
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Unread 5 Sep 2003, 12:22   #85
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Quote:
Originally posted by Scorpio
Going by your "later round, more quality", that is why...
Sliekas > you
Servuz > you
Derbio > you


Muahahahaha
Wasn´t Derbio closed for cheating ?
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Unread 5 Sep 2003, 12:45   #86
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Pick one of:
Syn_Sid
Mordrin
Sliekas
Nodrog
Fred
Frag
Valvalis

Honourable mention to people like Seduzer, Summy, Snowseal, Game, McIvan, Singularity, Ish.
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Unread 5 Sep 2003, 13:26   #87
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Quote:
Originally posted by Desse
Wasn´t Derbio closed for cheating ?
heuh yes,
I meant Kaifux ofcourse

*goes to edit*
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Unread 5 Sep 2003, 13:44   #88
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ill

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Unread 5 Sep 2003, 17:45   #89
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Quote:
Originally posted by KoeN
and to me you said you started playing in R4?!
as said be4 often enough... i started late round 3 and my first full round was r4..

this doesn't mean i don't know how pa was played back then as i did have rl friends who played it earlier then me (the asses that got me addicted) and i've heard more then enough stories and read threads and stuff like that to know

and to nodrog i agree that it got fked up big time you are absolutely right but with p2p i doubt there was any way of keeping it alive longer... but this is a totally different story:P

p.s. about professional.... i got paid to get a top 10 position last round to be perfectly honest..:P

/me likes evenings of free beerDD
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Unread 5 Sep 2003, 18:17   #90
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Quote:
Originally posted by Nodrog
Your definition of good seems to mean "useful to me", rather than "has the ability to play the game well". Obviously, as someone who often held a leadership position in an alliance, youre likely to favour players from whom you can derive the greatest advantage, but this is really a pragmatic thing (ie "whats useful for Scouse"), rather than being a comment about their actual skill. If some medium-sized player was helping me every single day, I'd probably prefer him to a top 10 player too, but that certainly doesnt imply that he's objectively better (whatever that means).
I would say how much they help 'the team' is definately a quality that means a lot in how much of a good player someone is. Obviously if someone defends everyday with 3 fleets and ends the round on 500k they are a bad player, as it's easy to be told where and what to send by a BC. But people who mange to get respectable scores and still do a lot for 'the team' are 'good' players, in my opinion. They manage to juggle helping others out with doing well themselves, and that's where I see the 'skill'.

And you're right about round 2 and 3 being more individual, but it was easier, I think. I attacked by myself every night from my cosy Legion galaxy, in round 3, and got through nearly every time. Hardly a challenge. My targets may have had something to do with that, but I would say picking a good target is a sign of 'skill', so that might support your theory that early rounds required more skill. But there were no 20% limits, less 'professionality', few powerful alliances, more newbies, etc, etc.


If this thread was for us to recognise people who know how to do well, by themselves, without any teamwork whatsoever, then you're right. The problem lies in what different people consider to be 'good players'.

Skill in early rounds could be seen as simply attacking someone in a non-Legion/Fury galaxy with a few asteroids, and sending lots of ships (even 100% astropods). Skill in later rounds could be seen as getting as many of your friends to back you up on a target with plenty of roids, then having them pull at eta 1. Both are simplified versions of the truth.
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Unread 5 Sep 2003, 21:19   #91
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Quote:
Originally posted by SilverSmoke
Sliekas clearly. If you win 2 rounds (or was it even 3?) you are simply the best.


clearly, after playing with him, there is no doubt that he must have been planetarions best player since the start of the game
And the true fact is that we would have won last round, if not the whole universe had launched @ him....
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Unread 6 Sep 2003, 00:05   #92
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Anyone saying round 1 to 3 was harder then the later rounds needs to get his/her head examined.. True it was a bit more induvalistic as Nodrog mentioned, aquiring ur own targets etc (especially for r1 and r2, not so much for r3) but the activity of the ppl involved from r1 would hardly even get u into a n00b alliance in contemporary pa...
PA got tougher and tougher for every round until it eventually came to the point of ppl living in the damn game which is rather scary to be honest..

Anyways;

Moridin, possibly pa's best player ever.. I still think he is.. He won round 1 and came back to be the highest ranked non-farming planet in r4, and even more so he was in a loosing alliance that round - Wolfpack. I know I tried to take him down several times that round wiv inpara assaults, those assaults worked at Hoosiak, Seduzer & Syn_Sid but never ever did we get through at Moridin.

Sliekas, the runner up.. A great plr, won pa twice says it all..

Singularity isnt anywhere near Moridin and Sliekas...

Fred was one of the best, but he certainly wasn't THE best which is what this thread is all about.. The way he managed to do well even in later pa proves he is supposedly one of the best, though he cheated so to me that makes him removed from the list by default.

Game, okay.. But like me he gives up too easily as mentioned by Kileman. Certainly one of pa's biggest icons though much like Syn_Sid..

Frag skilled, but grows bored easily and stops playing and thus not anywhere near Sliekas and Moridin.

Kileman & Ish, good and ur timezone rocks for playing pa.. But no ur not a Moridin nor a Sliekas

etc etc etc...
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Unread 6 Sep 2003, 01:20   #93
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Got to go with scouse on this one :/

(yeah I know, "crawl up his ass a bit further and die MAd")
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Unread 6 Sep 2003, 01:46   #94
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Quote:
Originally posted by MAdnRisKy
Got to go with scouse on this one :/

(yeah I know, "crawl up his ass a bit further and die MAd")
me too

And might I add, I always view someones ability to sweettalk/organize clusters/para as a vital ability to a "great player".
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Unread 6 Sep 2003, 02:10   #95
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Zh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like himZh|l is an inspiration to us all and we should try to be more like him
Sorry, but after working with him in the best and worst of times I would have to say Sid.

Consistent rankings, the best at the political arena, and a sharp ability to pick out things.
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Unread 6 Sep 2003, 08:57   #96
cypher
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Quote:
Originally posted by G.K Zhukov
me too

And might I add, I always view someones ability to sweettalk/organize clusters/para as a vital ability to a "great player".
sweettalking and organising wise fred and TU are one of the best and sid prolly.... just those kinda guys....

you are right tho...it's a GREAT advantage if you can do that, makes the rest of the game alot easier
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Unread 6 Sep 2003, 10:02   #97
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He didn't even need to have a big planet to convince people he was better at it than anyone else :-)
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Unread 6 Sep 2003, 11:32   #98
Chax
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Quote:
Originally posted by Scouse
Skill in early rounds could be seen as simply attacking someone in a non-Legion/Fury galaxy with a few asteroids, and sending lots of ships (even 100% astropods). Skill in later rounds could be seen as getting as many of your friends to back you up on a target with plenty of roids, then having them pull at eta 1. Both are simplified versions of the truth.
It didn't take skill to get a decent roidcount in r3 if you were in a Legion/Fury galaxy. Skill in r3 was having a decent roidcount even though not in one of those galaxies or to a lesser extent having a great roidcount in them.

That's why I nominate LLG
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Unread 6 Sep 2003, 15:02   #99
Scorpio
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Quote:
Originally posted by Chax
It didn't take skill to get a decent roidcount in r3 if you were in a Legion/Fury galaxy. Skill in r3 was having a decent roidcount even though not in one of those galaxies or to a lesser extent having a great roidcount in them.

That's why I nominate LLG
thought you were gonna nominate me for round 3

Clearly 20mil score and 2k initiated roids in a non-Triad galaxy, while facing daily incoming, counts as decent. RAWR VIRUS!
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Unread 6 Sep 2003, 16:10   #100
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Quote:
Originally posted by MAdnRisKy
Got to go with scouse on this one :/

scouse`s is kinda vague thuogh cause a fkedload of players could be described as 'best' then

With a little bit of luck id even be up there fs :\
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