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Unread 4 May 2003, 18:46   #1
Miserableman
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Declaring constant member variables

class bingbangbong {

public:

bingbangbong();
~bingbangbong();

/* some random functions */

const int SETTING_ONE = 0;
const int SETTING_TWO = 1;
const int SETTING_THREE = 2;

/* more settings etc */


}


I'm trying to set member variables as constant, so I can go bingbangbong::SETTING_ONE etc. How do I do this, as it certainly doesn't work as above :O(
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Unread 4 May 2003, 18:49   #2
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static const?
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Unread 4 May 2003, 19:05   #3
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Code:
class bingbangbong {
typedef enum {
SETTING_ONE,
SETTING_TWO,
SETTING_THREE } settings;
};
lolol



here:

Code:
class bingbangbong {
static const int SETTING_ONE;
static const int SETTING_TWO;
static const int SETTING_THREE;
};

const int bingbangbong::SETTING_ONE = 0;
const int bingbangbong::SETTING_TWO = 1;
const int bingbangbong::SETTING_THREE = 2;
(the values don't have to be in the same file as the header)
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Unread 4 May 2003, 19:13   #4
Miserableman
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How thoroughly bloody bizarre. Cheers quey!
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Unread 5 May 2003, 02:28   #5
MT
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Surely its just as convenient and a hell of a lot more straightforward to #define CONST 3

Or is that not OO enough for you crazee C++ types?
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Unread 5 May 2003, 08:56   #6
pablissimo
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Quote:
Originally posted by MT
Surely its just as convenient and a hell of a lot more straightforward to #define CONST 3

Or is that not OO enough for you crazee C++ types?
If he's making a class for redistribution it's just tidier for the end user; no conflicts of consts then, innit
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Unread 5 May 2003, 22:21   #7
Miserableman
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I want to be able to do this kind of thing from outside the class:

if (bingbangbong.getSetting() == bingbangbong::SETTING_ONE) {
.....destroy_the_universe_etc();
}

Which doesnae work with #define!
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Unread 5 May 2003, 23:15   #8
pablissimo
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Aren't #define's global? So you would be able to use them outside the class anyway...
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