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Unread 27 Nov 2006, 17:40   #1
Amycus
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Join Date: Aug 2004
Location: Ohio, USA
Posts: 152
Amycus will become famous soon enoughAmycus will become famous soon enough
The problem isn't the game....

It is the tactics people now use to play this game.

I think the only way to fix it is to limit the importance of the alliance. Not remove the alliance, but make them less important than the galaxy.

If you make the alliance less important then it should lessen the want to use dirty tactics people use to further the goals of their alliance. This should, in turn, not ruin the game 1000 ticks into it.

Now who cares right? The round is almost over at that point right? The problem lies with the amount of people that don't return the next round due to these end of round tactics.

What are possible fixes?

First an alliance limit of 50.

Second we could maybe make the winning alliance less important, and focus more the winning galaxy. Maybe even focus a little more on best of race. We also have the winning planet of course. Anything to make people think more about their planet and galaxy, and less on doing every little dirty deed they have to to make sure their alliance wins the round.

Third we could bring back alliance tagging like in the early rounds. People are going to know what alliance you are in anyway because they are going to make people do what they have to to find out. This would remove the need to spy on your galaxy, and would make spying on other alliances be more for fleet movements like it was in the old days. Makes it more tactical and less dirty.

Last just remove alliance mergers, and maybe make people wait like 2 weeks to join another alliance after leaving one. Maybe that will stop all this leap frogging we get now days.
__________________
r1: [Ark]HC
r2: [Ark]-[Tuba]
r3: [Tuba]
r4: [Tuba]HC
r11: [SiN]
r12: [SiN]HC
r13: [eX]
r19: [TGV]
r20: Destiny
r21: What? Are you kidding?

Ooooomph! Come back Noah02!
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