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Unread 17 Jun 2004, 17:51   #1
Cayl
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Stat Changes?

I, like perhaps 99% of the game, was under ths mistaken impression that we would be told which stats were changed, and I neglected to keep an old copy of the stats.

Can anyone run a comparison and post for the world what stats have been tweaked?

ta
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Unread 17 Jun 2004, 17:57   #2
derry
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Re: Stat Changes?

very good id...
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[18:45] <Helix> if two wrongs dont make a right its twice as wrong to do something wrong to right it

[00:22] <Doom> Where as in most cases it appears multing is an individual thing, LDK organises it and uses it. Making it an effective unit with a small number of players. It makes sense just not part of the rules. They just organised cheating =-)
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Unread 17 Jun 2004, 18:06   #3
General Martok
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Re: Stat Changes?

[18:52:214] ([ENG]Zo0f) Silly Cayl, expecting them to actually tell us what they changed, a day before the round starts

how true
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R1: ??:?? | R2: 51:6 | R3: 37:12 | R4: 186:13 | R5: 13:17 | R6: 1:25
R7: 15:14 | R8: 34:4 / 52:10 ¤ | R9: 16:2 | R9.5: 34:6 / 41:6 ¤
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Unread 17 Jun 2004, 18:18   #4
Splashsun
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Re: Stat Changes?

ehrm wtf? why change stats 24 hours before ticks start????? and then no explainations what has been changed... O'Neill would say "are you nuts?"
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Unread 17 Jun 2004, 18:26   #5
barris
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Re: Stat Changes?

if the manual has all the stat changes, its nothing to write home about. for some bizzar reason, cats have been downgraded slightly :/
changes in the manual are:

terran:
HARPY now arm 13 / dam 8 (was 14/9)
DRAGON now dam 330 (was 350)
MINOTOR (terpod2) now arm 90 (was 100)

cathaar:
TARANTULA now dam 330 (was 300)
HORNET (was catpod2) now arm 270 (was 300)

this ofc effects the arm & dam / cost figures too, but appart from that the ship stats in the manual are the same as beta. main reason changes were needed was for the races to be a bit more balanced and discourage so many ppl playing ter. as they havnt changed pegs, ter's uber ship, i cant see any improvements there myself
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Unread 17 Jun 2004, 18:27   #6
Gerbie
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Re: Stat Changes?

Terran:
harpy armor and damage -1
dragon damage -20
Bunny/Minotaur armor -10

Cathaar:
Tarantula damage +30
Toad/Hornet armor -30

(all changes in numbers I found)
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Unread 17 Jun 2004, 18:27   #7
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Re: Stat Changes?

I snagged a copy off Blazde's battle calc before he updates it:

http://stealthdev.com/pa/stats.html
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Unread 17 Jun 2004, 18:37   #8
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Re: Stat Changes?

judging the changes i guess the ppl responsible for the stats haven't really paid attention to the races that were actually underpowered, cathaar got a upgrade where they didn't really need it and a downgrade in armour. Will really help them to perform better.. NOT. I guess i have to change my race to either Xan or Terran now... and i was so hoping i could play cathaar :/
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Unread 17 Jun 2004, 18:51   #9
derry
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Re: Stat Changes?

yep, alto i'll be going zikky just for the fun of it, no more cathaar for me, frist time since 5 rounds :/
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[18:45] <Helix> if two wrongs dont make a right its twice as wrong to do something wrong to right it

[00:22] <Doom> Where as in most cases it appears multing is an individual thing, LDK organises it and uses it. Making it an effective unit with a small number of players. It makes sense just not part of the rules. They just organised cheating =-)
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Unread 17 Jun 2004, 18:57   #10
barris
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Re: Stat Changes?

a fr/bs cat fleet against ter works ok, in that you get through with potentially no loss, but you cant kill anything and your def is for shit. basically, cat is for scan/covert and nothing else. mb if the roach cost half as much...
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Unread 17 Jun 2004, 19:33   #11
Cayl
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Re: Stat Changes?

Well Zik and Cathaar are weak on defense of higher classes ships, no way around it without totally overhauling the stats. However they are pretty rough and tumble on the attack.

This isn't bad... Terrans didn't need a huge hamstringing, they just needed a little tweak down....
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