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Unread 18 Nov 2014, 09:00   #1
ManiacMagic
!!!AMERICA!!!
 
Join Date: Sep 2010
Location: Amsterdam
Posts: 793
ManiacMagic is just really niceManiacMagic is just really niceManiacMagic is just really niceManiacMagic is just really nice
MoC ... and research

So first suggestion would be for MoC to have some power... a galaxy fleet (or 3x like a normal planet) ... galaxy m8ts can donate xx% of daily income in ship value to the galaxy defense, this would be cumulative I think. OR you could donate resources daily and the MoC could chose to build a certain race, not sure how this would work.

The fleets could be all stored and pretty much only used in def OR they could be split equally among the BASE fleet at each planet ... meaning it would be possible to lose some ships if your base fleet is set to fight.




Idea number two ... the tech tree is boring ... and its easy to be done with res half way through the round.

Lets make some longer researches at the end of each tree that increase game play variants...

IE once you finish cores you could have a very lengthy research that would give you 5% mining bonus for example.

Finish time travel and you could have a lengthy one that would give you a 4th fleet.

Finish scanning get a longer research that would increase your base amps by 30 ... or a certain % who knows.

Finish constructions get a bonus towards con points per tick. or get awarded some cons.

Basically some more 'end game' abilities.
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