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Unread 31 Mar 2004, 03:13   #1
Bakan
To Old to Die......
 
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Join Date: May 2000
Location: Within the flame
Posts: 1,018
Bakan is a jewel in the roughBakan is a jewel in the roughBakan is a jewel in the rough
Trapped - Icy Darkness

*Blackness. You sense that your eyes are closed, yet however you can't open them. Your entire body feels cold, yet you do not shiver. Opening your eyes, they feel heavy, and cold, so very cold that it is painful. Even though your eyes are open you see nothing. Closing your eyes, they again feel almost like sandpaper. Slowley you feel moisture collect behind your eyelids. Opening them again, tears leak from you eyes, painfully freezing to your skin, yet you are now able to make out very blurry images. Another painful blink, this time you can barely make out the inside of a cryo-chamber. As your vision continues to clear, you become aware are the oxygen tube down your throat, attached to the mask covering your mouth and nose. You slowely remember being strapped to the inside of the chamber, the tube forcibly inserted down your throat, the mask applied, and goggles put on over your eyes.*

*Flexing your fingers, you are able to see some sort of gas collecting within the chamber. You slowely feel your fingers again, along with other extremities. You slowely become more and more aware of the cryo-chamber warming up. Without warning, the front of the cryo-chamber launches open, and you gasp as theoutside air touches your skin, amazingly even colder. Wondering what to do now, your restrainets that hold you in place by your wrists, ankles, and stomach release. You quickly realize that your muscles are not under your control as you fall to the desk hard. Crashing into it seems to help, for you are able to move your shaking hands. Looking around, you see the blurry images of other cryo-chambers open, with their occupants crashing into the ground.*

Welcome to Trapped

For those of you that don't know Trapped, it's a very old thread I'm reviving today for no good reason . You are a prisoner, guilty or innocnet, to bad, you were tossed onto this sleeper prison cargo ship for transport to a prison colony. You would be awaken surrounded by a nurse and armed guards, yet for some reason, you were awaken without an of those. Thus starts the thread.

Signups

Signups are easy. 12 people max can sign up. Limitations are as follows:
  1. You must be human.
  2. Artifical body parts, unless they are needed for survival, have been removed. Thus if you had a artifical arm, it was removed.
  3. Genetic/Physical manipulations are allowed, however make them reasonable. Also, if you have these, you are awakening pumped FULL of drugs to surpress those enhancements. Thus normal humans will be at a advantage at first, cause they are not drugged.
  4. You have NO equipment as of this point. You are wearing a standard prison jumpsuit consisting of light boots, pants, tunic that contains a variety of sensor nodes for health monitoring. All of this is combined into 1 skintight jumpsuit.
Ship Information
You are onboard a standard Botony Bay Class Sleep ship. The average crew is 15 people, 6 security, 4 engineering, 5 bridge staff trained in all aspects of running the ship. The ship itself consists of four parts:
  • Bridge/Crew Quarters - Located in the front of the ship, this is where the crew stays on the journey's. The bridge controls all ship functions. The crew quarters hold 12 people total. In addition this is where the food and supplies are stored. Finally there is a small armory of light hand weapons to be used in defence. On each side of the section are twin Plasma Cannons for defence. The section is arranged with the main corridor leading stright ot the bridge, with the crew quarters on either side, with a medical bay towards the aft end. Two narrow branches lead to the gun turrets.
  • Connector Spine - This spine connects the bridge to the engineering section. It allow the transport of crew and cargo between the two sections, along with power, data, information, etc etc. In the middle of the spine on the top is a Quad Pulse Plasma Turret for defence.
  • Cryo-Chamber - This chamber is connected to the ship only by a port on the bottom of the Connector Spine. There is a small elevator that can be used, but it is sealed at all times unless a emergency occurs. Otherwise the connector only supplies power and minimal life support to the section. 12 Cryo-Pods are stored here, Alongside of each a small information panel that describes the prisoner stored and their crimes. Even if a prisoner was able to revive himse from cryo-sleep, they would be trapped until the ship landed.
  • Engineering - This is where the engines of the ship is located, along with the computer core. There is a small series of quarters for the engineering crew, about 3 people typically. In addition is the sealed cargo hold right between the engines that the prisoners personal effects, equipment, and occassionally, weapons are stored for transport. The sublight engies are four ion propulsion drives for sublight travel, and a hyperspace window generator for FTL speeds. This section is arranged so that the Main corridor leads to the engineering area. To either side are the cargo bays.

The following is a VERY rough design of the ship.
Code:
|---------------|                         /----------------------------------|
|                    |------------------|                                              |
|   Fore             Spine                  Aftt                                  |
|                    |------------------|                                              |
|---------------|                        \-----------------------------------|
Finally, assume that all hatches are sealed unless I tell you differently either in PM or in post itself.

Signups
To sign up, you need to post the following information.
  • Name
  • Age
  • Height
  • Weight
  • Hair Color
  • Eye color
  • Body Modifications (Physical/Genetic)
  • Crimes
  • Sentencing
  • History
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Last edited by Bakan; 6 Apr 2004 at 21:45.
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