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Unread 20 Aug 2015, 14:27   #1
MrLobster
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Join Date: Dec 2000
Location: UK
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The power of Cloak.

I'll start by saying that I'm against Xans(Etd) cloak ability, in its current form as being out of balanced with the rest of the races (Zero ship sized def fakes).

Lets start a scenario.

4 players (2 xan, 2 ter) - lets ignore stats, all equal value.

Terrans targets each Xan, with 1 Real and one Fake (this leaves one def).
Xans can send out 2 Zero Sized fleets to def (this leave 1 for attack).
Xans can use Inc scans to get terran real fleets, or just look at fleet sizes (yeah i know it takes a while to get inc scans but still).
Terrans have no clue where the real Xan def fleets are, the entire round.

Now in reverse
4 players (2 xan, 2 ter) - lets ignore stats, all equal value.

Xan targets each Terran, with 1 Real and one Fake (this leaves one def).
Terran can send out 2 fleets to def (this leave 1 for attack), but the fleet size is found on a JGP, which is harder to keep hidden.
Terran can use Inc scans to get xan real fleets.
Xans have 2 ways to work out which fleet is real, the real fleet sizes work in the very early game.

Now play this scenario with an entire alliance as cloaked...

I propose removing the cloaking ability from all ships that use it, as allowing anything to be able to send fleets with almost no value, undermines the any kind of balance.

NOTE: People can still fake Defence at anytime, as well as Attacks at the start of a round.
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