Thread: Stats for r60
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Unread 10 Dec 2014, 01:21   #64
BloodyButcher
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Re: Stats for r60

Quote:
Originally Posted by Cochese View Post
I guess it just looks odd at a glance since ETD have 4 pod classes
Well its suppose to look odd.
Im not trying to make stats that looks well balanced and looking all square and a4ish at first glance.
How the stats will play out(or how it could play out) is the main focus.
So ETD have 4 pod classes, so what? Is it unfair? Imho, NO
Does it make sense? At first glance, perhaps not.

You need to read stats as a whole.
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