View Single Post
Unread 17 Nov 2014, 12:58   #6
BloodyButcher
Propaganda Chief
 
BloodyButcher's Avatar
 
Join Date: May 2004
Location: Under the Rainbow
Posts: 4,740
BloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud ofBloodyButcher has much to be proud of
Re: Limited jumpgates on alliances.

Quote:
Originally Posted by Mzyxptlk View Post
When you're just after roids (and not XP, so that leaves just 57 out of 59 rounds), it has never (NEVER) been more attractive to attack bigger tags than smaller ones. You're painting this as a phenomenon that has only recently surfaced, when in reality it has been around since the dawn of PA.

Additionally, you're contradicting yourself by 1) suggesting something with the express purpose (whether achieved or not) of helping small alliances, 2) complaining the game is too even, and 3) stating that small tags have too much impact.

So yes. We probably do have a different understanding of how the game works.
Attacking your biggest competitors have always been something you would have to do for winning.'
Since when did "lets NAP our biggest competitors and hope someone else deals with them" become the number one strategy in this game?
eXilition beat 1up back in the days because they hit them, and Ultores/FAnG always were going head to head from r45-r49
__________________
RainbowS

RB Ely MISTU Angel Fusi0n 1up ToF VisioN CT FAnG ROCK
BloodyButcher is offline   Reply With Quote