Thread: R58 Stats
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Unread 10 Jul 2014, 18:58   #28
Prover
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Re: R58 Stats

If your default alliance is based on your race: theoretically you could set Zik, Ter, Cat, Xan, Etd players all on a team against each other. Then we are talking five of them distributed uniformly. The question is would the scenarios play out in equilibrium over many trials and runs, is that what even makes for a good set of stats? Another question is planets have incentives not to attack their fellow race, except this rule does not go very far, when it matters at all; and so loyalty to races is always tertiary to locality and whatever alliances evolved.
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