Re: At what point is there not enough players?
Quote:
Originally Posted by Patrikc
I don't see why we can't just move havoc to havoc.planetarion.com and decrease the downtime in between rounds, and for christmas just pause the game for 1-3 days.
Alternatively plan the rounds so that you have 2 weeks for the Christmas round and have it go from Dec 18 to Jan 1 (2015 example), pausing only for Dec 25th.
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Agreed. In fact I posted a similar objection to the waste of time over Christmas (and between rounds) some time back.
Quote:
Originally Posted by Patrikc
To help with that, start using different round lengths - shorter rounds are better for war/roid swapping/xp, longer rounds are better for fencing/value play. Perhaps we would see more versatility in strategies with 5 week vs 8 week rounds?
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I agree that we might see some variation in strategy but I think you have it backwards. The shorter the round, the less likely it would be that any serious wars would be fought. Five weeks simply wouldn't allow time for a top alliance to recover from any significant losses so the winner would always be an alliance which avoided fighting.
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Amnion (aka The Arcane Chas of Arcania) - Playing PA under those and other pseudonyms every genuine round since Round 2. Most recently (and insignificantly):
Onset of Apathy R94 | Stacks of Resources R95 | The Necromancer of Dol Guldur R96
70 Years of Queen Elizabeth R97 | Worst of The Worst R98
Knights of the Green Shield R99 | Look Out of The Window R100 | Most of All R102
Hard of Hearing (2:7:1) R103 | The Lateness of Your Application (1:6:6) R104 | Kinnison of Tellus (5:1:2) R105
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