Re: Make attacking more interesting
I'm going slightly off topic...
Astro Empires (AE) has a combat engine that is similar to the way it used to be in PA round 1 (no inits, everything fired at the same time).
The more I look at AE, the more I see from the old days of PA. Its almost as if they took the old style of PA and evolved slower but better than PA (the jump in gameplay from round 9 to PAX was huge).
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<Kila> WHAT HAVE YOU DONE WITH MY PRECIOUS FORUMS
<Zeyi> 24h forum closure
<Zeyi> all posts recalled
"he's got a proven track record when it comes to showy art composition" - Tommy
<Sigi> Light: can I ask u how many open internet-windows u always have?
<MrLobster|PM> i have 2, the pa page, and the website for naked light pictures
<Ave> both has bad gfx
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