Thread: Reset time?
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Unread 27 Oct 2014, 16:33   #41
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Re: Reset time?

Quote:
Originally Posted by Gen_Chaos View Post
Seriously folks, 17 of top 20 players are one race, defense is nigh impossible when incoming is heavy due to slower eta on defense ships. The first set of allies to block cam and will strip the universe of roids in 48 hours. Defenders can't block up, because defending outside of tag is not eta-1.
If defense is impossible and as we can see the top Xans arnt exactly high on Value only XP.. then it doesnt matter if the top20 is mainly one race? thats just due to most people going Xans?

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There are many players including myself who feel these are the worst Pa stats, and most unbalance race stats, in the history of Pa.
how are they unbalanced if no-one can defend? you make the point later on that you cant defend against BS, well.. that isnt Xan. Which race exactly is unbalanced?

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Have the courage to admit that this is a round that few people will want to finish out and please reset the universe with adjusted specs to make this a round worth playing. Reeee-ject, start over.
Nope, this round just requires different tactics, its a breathe of fresh air. Attacking now massively outweighs defending, you can no longer hoard roids.

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Yeah, some of the Xans who are high on a bunch of recent successful attacks in dominating the top 20 will say "these specs are great", until they get ptargeted or ally targeted and lose 90% of their roids in a day, then they will be whining too. Look at Kia and watch how fast 2000 roids can go in and out of one planet. Normally that happens in a whole round, yet it has happened this round in a few days. What's the point?
The Xans in the top 20 all seem to be low on roids, they're getting roided. They have no real value, its all XP.

You also say Xans are loving the stats until they get attacked, where they get roided? So how exactly are Xans OP? Every race is suffering from struggling to defend.

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It is hard enough for defenders to stop blocking allied attackers, because the fundamental structural flaw of Pa is that any number of blockers can attack the same tick, but defenders cannot match the same number of fleets and etas. When 5 million bs attack one gal or ally, it is mathematically impossible to stop it. That's why blocking is inevitable, it always wins. The admins really have to address this and make it possible to amass an equal number of defenders on the same etas. That seems blindingly obvious but round after round the admins favor the blockers by making it so inviting and impossible to stop.
blocking is always inevitable no matter what the stats are, infact these stats make blocking slightly less effective as even smaller alliances can roid the top players when usually that isnt possible and you need higher numbers to even think about hitting the top alliance.

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When you start with that flaw and then this round make so many defense ships a higher, slower class than the attacking ships, the round just becomes a fairly pointless roid race without much strategy or fun to be had.
This rounds strategy is much different than usual, PA is always a roid race. this round, its a roid race where its extremly different to keep your roids, so XP is now viable while Value is still the best route but stupidly hard to amass.
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