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Unread 5 Aug 2005, 13:29   #9
Appocomaster
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Join Date: Oct 2003
Posts: 7,449
Appocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus would
Re: How to keep bashed/small/new players interested

New players that join have various levels of motivation. While those that are highly motivated (and get in fair galaxies) do learn the game well, those who are less motivated or get stuck in the more inactive galaxies just don't bother to login to their account. Also, many don't have the time to play "properly", and so suffer. Part of the problem is getting the information to new players.
I'm working on a manual for new people (which I might actually put on the PA wikipedia site so that others can add to it and modify it). This could then be linked to when people sign up, and from the portal. It'd aim at the things that the new players first come into contact with, what to do and a brief reasoning of why, while letting the game manual cover everything more generally.

The other major thing is keeping those not going for the top spots all the way through the round interested. There have been previous suggestions to make the game more multi dimensional, and this is probably the best (and only?) way to let people get more from the game. One suggestion was to have more golden roids, and to let alliances collect them, and so on, but perhaps something that anyone can do no matter (within reason) how much or little time they have to play the game? Planet based, I guess it'd have to be sort of "advanced quest"-like
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