Re: XP balance and pl feature
The politics play a big part also. Aswell as what kind of strategy majority chooses. You cant directly judge based on one round rankings. It is highly annoying that it is not worth hitting tags above u as they got zero value. The tags at rank 10-11 profit more xp wise. Hence it appears to have some issues still.
The value play is so much more effort than to pl 3 fake attacks with cheap ass dists.
And dont get me wrong the basic consept of couraging to hit above u is a great feature. Just doesnt work atm like that.
Thats actually a decent tought to let only 2 fleets to be pre-launched offensively. When the af might be half decent to cover something.
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If the opponent resists, CaRnage there will be!
Last edited by Ave; 27 Feb 2020 at 15:34.
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