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Unread 24 Apr 2004, 14:40   #7
Lady Hawk
Invisible Woman
 
Join Date: Feb 2002
Location: Back in the UK \o/
Posts: 1,906
Lady Hawk is infamous around these partsLady Hawk is infamous around these parts
Re: Masters of Andromeda IV (New Horizons - Out of the Ashes)

External Mounts

Missile Light - c 100 - 5 shots to a mount

Missile Medium - c 200 - 2 shots to a mount

Missile Heavy - c 300 - 1 shot to a mount

Cruise Missile - c500 - 1 shot to a mount - this missile travels at impulse speed and does not need to be targeted it does that itself.

Reflex Missile - c9000 - 1 to 2 mounts this is a Saturn 5 size missile (the moon shot rockets of the early 60s about 200ft long). This is the ship busting weapon of the experts. works like a cruise missile

Reloads cost the same as above but cost also 1 tonne of hold space as well

Torpedo - c100 - 4 shots to a mount

Star Torp - c200 - 3 shots to a mount longer range

Nova Torp - c500 - 4 shots to a mount - this is a more powerful type of torp with a long range

Photon Torp - c 500 - 4 shots per mount as star trek - medium range but very good

Phased Photon - c 1000 - 2 shots to a mount - this is the latest photon Torp - packs more of a punch and can be overlaoded to cause more damage

Quantam Torpedoes - c 1000 - 2 shots per mount - long range - the best missiles around a truly devastating missile

Cluster Missile - c800 - 3 missiles to a mount - this is a long range missile with 4 lighter smaller missiles encased within it. It is designed to deliver more of a punch than the normal light missiles. this is a weapon favoured by the MANTIS

Corbamite Missile - c 5000 - 1 per mount - this is the PLANET BUSTER - only effective against moonsized objects or larger - yup clear the spaceways with this beauty

Cobalt Mines - c 1000 - 5 to a mount - these are devastating mines with a blast radious of 1 light second - any ship caught within the blast had best watchout

Reloads cost the same as above but cost also 1 tonne of hold space as well

Nuclear Bombs - 1 external mount - 100 to a mount - these are the basic simpleton bombs that every junior bomber cannot be with out - so straight forward that anybody can use them - they are the bombs that are around now, so are a bit out of date but still effective. - c50

Hydrogen Bombs - 1 external mount - 50 to a mount - **congratulations** you passed basic Nuclear Bombs 101 and got the certificate to prove it - welcome to advanced bombing for begginers. yup these are a little more advanced but still an effective out of date weapon. - c 75

Anti-Matter Bombs - 1 external mount - contains 5 bombs that cause mass devastation on ground based targets - these are for the coniseur of bomb techniology - the fireworks when these go off is of motion picture quality - c 1000

Plasma Bombs - 1 external mount - contains 10 bombs that cause utter devastation on ground based or stationery targets - c 500

Fusion Bombs - 1 external Mount - 30 bombs per mount - these are standard bombs used in planetary assaults, although now mostly obselete they are good against unshielded targets - c100

Graviton Bombs - 1 external mount - 10 bombs per mount - these are multi-purpose bombs can both be used on the ground and against capital ships - they are miniture gravity wells that cause massive damage in a small area - because they cause the target to implode - c1000

Black Hole Bombs - 1 external mount - 2 bombs to a mount - OK smart guy welcome to the Bombers Bomb of Choice - yup a black hole so small in a bomb - this weapon can destroy moons in one huge Implosion - Gauranteed to break the ice at parties - c2000

Reflex Bomb - 1 External Mount - 1 bomb to a mount - OK this is it the pinnacle of Bomb Technology, you got the super weapon, you got the missile, now get the bomb - this baby can rip a planet apart with a single blast and can be effective on suns to. This is the Supreme Bomb this bomb is also called The Planet Buster - c10000

Gravatic Missiles - 1 external mount - contains 6 missiles - when they hit the target they cause it to implode - c 100

Fighter light - c 250 - short range x4 laser weapons - 2 fighters to a mount

Fighter medium - c500 - medium range x 6 laser weapons 1 light shield - 1 fighter to a mount

Fighter heavey - c 1000 - long range fighter/bomber - x 6 laser weapons, x 1 photon torp, x 2 light shields - 1 to a mount

Deflector Dish - 1 additional mount or 1 external mount - Enhances the range of all ships sensors by 50% - c 300

EMP Missiles - 1 external mount - contains 20 missiles that are used to decoy other missiles and also to cause havoc with ship sensors and also fighters as well - c 200

Space Mines - 1 external Mount - contains 5 space mines - these are the booby traps of space can be used with close proximity fuses and be dropped behind you or used to protect an area. - c 150

Armoured Escape Pods - 1 external mount (for the launch tubes) - 20 tubes to a mount - uses up 10 tonnes of cargo space - these are the deluxe escape pods almost like mini fighters, they have thrusters and life support and an emergcy beacon that has a range of 1 light year. can also be used to launch marines for an assault - c 100


Light Fighters Alpha Class
5 to a Mount

4 Turbo Lasers
Very Fast
- 100 C each.

Mosquito Class
5 to a Mount

1 Light Plasma Cannon
- 150 C each.

Scavenger Class
4 to a Mount

1 Photon Cannon
- 250 C each.

Warlord Class
2 to a Mount

2 Photon Cannons
1 Disruptor
- 500 C Each.

Fire Fly Class
2 to a Mount

4 Phaser X
1 Light Ion Cannon
- 300 C Each.

Slipstream Fighter
4 to a Mount

2 Gatlin Lasers
2 Heavy Missile Launchers
5 Tonnes Hold
Ion Drive, Slipstream Drive
- 500 C Each


Medium Fighters

Polaris class
2 to a mount

1 auto pilot (they can be used as drones)
4 Phaser X
1 Light Ion Cannon
1 Polarised Hull
3 man crew
- c 500 each

Hawk Class
2 to a mount

1 auto Pilot
2 Pulse Phasers
4 Phaser X
1 light shield
1 Fusion Bomb mount
- c 400 each

Neptune Class
2 to a mount

1 auto pilot
2 Photon Cannon
2 Ion Cannon
1 Light Shield
Fusion Drive
- c 500 Each

Jupiter Class
1 to a mount

1 Photon Cannon
1 Plasma Pulse Device
2 Phaser X
1 AMD
2 Fusion Bomb Launchers
2 man crew
Ion Drive
Slipstream Drive
- c 750 each


Heavy Fighters

Nebulae Class (looks like a B-wing from starwars)
1 to a mount

3 Photon Cannon
3 Light Ion Cannon
2 Disruptor Cannon
2 EMP Cannon
1 Phase Shield (multi directional can be used to have upto 200% in one direction)
1 tractor beam
Ion Drive
c1500 - each

Angel Class
1 to a mount

3 Laser Cannons
2 Photon torpedo launchers
1 Phaser G
1 Light Ion Cannon
1 Phase Shield
5 tonnes of hold space
Ion Drive
(the best fighter around) - c 2000 each

Valkyrie Class
1 to 2 mounts

2 energy shields
4 Disruptors
1 Star Torpedo
Crew - 5 men
5 tonne cargo hold
fusion drive
- c 1000 each

Shogun Class
(looks like the starfury out of Babylon 5 but bigger)
1 ship to 4 mounts

4 Nuetron Shields
1 Phased Photon Cannon
4 Ion Cannon
2 Neutron Cannon
2 Disruptors
1 Quantom Torp Luancher
5 tonnes hold
5 man crew
Ion Drive
- c 2000 each

SA-23E Aurora
1 to a mount

3 Fusion Batteries
4 Light Pulse Cannons
2 Heavy Pulse Cannons
8 Fusion missile launchers
4.2 Centimeter re-inforced armor
1 Grappling Claws
1 Cutting Laser
1 Pilot
- c 3000 each


SA-26A Thunderbolt
1 to a mount

1 Fusion reactor
2 Cold Fusion Reactors
4 Heavy Pulse Cannons
2 Fusion Cannons
8 Fusion Missile Launchers
2 Fusion Bomb Launchers
5.6 Centimeter re-enforced armour
2 Grappling Claws
1 Cutting Laser
2 man crew
- c 4000 each

Nial [aka Windstar]
1 to a mount

1 antimatter cell
1 Micro-Fusion reactor
3 Heavy Neutron Guns
5 Centimeter re-enforced Poly-Crystalline armor hull
3 Tractor Beams
Minbari Stealth Device
1 Pilot
- c 5000 each

Scout Ship
1 to 3 mounts

polarised hull
1 energy shield
2 Photon Launchers
2 Disruptors
10 man crew
10 tonnes cargo hold
Ion Drive
- c 2500 each

Scout Ship MkII
1 to 4 Mounts

Reinforced Hull Armour
1 Phase Shield
2 Heavy Disruptors
1 AFD
1 AMD
2 Light Plasma Cannons
10 man crew
10 tonnes Hold
Cold Fusion drive
- c 4000 each


The Following are Either External or Additional Mounts

Capts Boat (Only 1 per ship)
1 Mount

1 Heavy Shield
2 Photon Torpedo Launchers
2 Phaser Cannon
10 Tonnes Hold
Ion Drive
Warp Drive
c5000

Assault Shuttle
1 Mount

Tritanium Hull
1 Medium Shield
2 Light Disruptor Cannon
50 Tonnes Hold
Magnetic Grapple for holding onto Ships hulls
c3000

Gun Boat
2 Mounts

2 Light Shields
4 Phaser G
2 Light Disruptors
4 Quantam Torp Launchers
8 man crew
10 tonnes Hold
Ion Drive
c15000

Ships Shuttle
2 to 1 Mount

1 Light Shield
1 Phaser G
10 tonnes Hold Ion Drive
Warp Drive (max warp 2)
c500

Runabout Shuttle
1 to 2 Mounts

1 Reinforced Hull
1 Heavy Shield
2 Phaser G
2 light Ion Cannon
2 Photon Cannon
2 Photon Torpedoes
Ion Drive
Transwarp Drive
c10000


New Clan Asanawa Fighters

these fighters became the mainstay during the ULP and Clan Wars. They were designed to be as fast as possible, cover a number of roles and pack as much of a punch as possible.

Wakazashi Class Light Fighter

2 x Pulse Phaser
2 x Light Plasma Cannon

1x Impulse Drive
1 man crew

2 to 1 turret mount
- c1500 each


Samurai Class Medium Fighter

1 to a mount

1 Phase Shield

2 Photon Cannon
1 Plasma Pulse Device
2 Pulse Phasers
1 Cluster Missile Launcher
2 Fusion Bomb Launchers

2 man crew

1 Ion Drive

- c 1750 each


No Dachi Class Attack/Intercepter Fighter (looks like a Y wing from Star Wars) - yhis is a Heavy Fighter

1 to 2 mounts

2 Photon Cannon
2 Light Ion Cannon
2 Pulse Cannon
2 EMP Cannon
2 Phased Photon Torp Launchers
1 Phase Shield (multi directional can be used to have upto 200% in one direction)
1 tractor beam

2 man Crew

Ion Drive
- c3500 - each


Due to the rigours demanded of the Fighters Today, House Amazon have come up with the following fighter - designed to be a multi purpose fighter it is proably the most common fighter of the future

Battle Fighter Omni Hull - c 5000 each

1 fighter to 1 mount

14 mounts to do with as you please


Gorgon Class Bomber

1 to 3 mounts

8 man crew

2 Quad Blaster Cannon
2 Battle Lasers
4 Fusion Bomb
2 Plasma Bomb
2 Cluster Missile Launchers

1 Fusion Drive
1 Hyper Drive

20 tonnes Cargo Hold
- c10000 each


Dragon Class Heavy Bomber

1 to 5 mounts

12 man crew

1 Heavy Armour
1 Meta-Phasic Shield

4 Quad BLaster Cannon
1 AMD
1 AFD
6 Anti Matter Bombs
4 Plasma Bombs
2 Fusion Bombs
2 Quantom Torp Launchers

40 tonnes Cargo Hold
- c15000 each
__________________
I have only one thing to say
Its better to burn out than to fade away

THERE CAN ONLY BE ONE................

Last edited by Lady Hawk; 11 Jun 2004 at 00:28.
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