Re: Good old statsets!
Yet again I bring up the issue with rehashing stats. Within each alliance there is ATLEAST someone who is stats savvy. By removing the errors of previous stats, alliances will just pick the best setup from past memory and its will be another boring round.
I don't remember the round number but there was one where a 40 man dlr alliance was basically unroidable when forted with terr bs + pegs. From my memory it was a good stat set so would probably be in the mix for being used, and I would hazard we would have a whole universe of terrans
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