View Single Post
Unread 6 Jul 2016, 20:40   #31
TheoDD
Registered User
 
Join Date: Aug 2009
Posts: 707
TheoDD has a spectacular aura aboutTheoDD has a spectacular aura about
Re: R68 Shipstat proposals

Quote:
Originally Posted by BloodyButcher View Post
Yeah, and i was one of the ones arguing for why 90% die rate wouldnt be that bad.
The only troublesome interaction was between steal vs steal, and im not sure if they can put that to 100% die rate.
If one of the top value planets this round was to steal with all his ship value, it would be a minor score jump for manage such a steal. 4 million value stolen adds 400k score, wich tbh, isnt much.
10% gain is A LOT when it will repeatedly be done through out the round.
The other races will need 10% higher income on avg to keep up with the ziks.
So what bonus'es does Cath, Xan, Ter and Etd have that makes up for that?
The Etd's can clearly abuse this aswell by massing their few steal ships they have available.

And round after round I hear people complain about "support" planets that only build 1 - 2 ships. You think this won't further push it into that direction?
TheoDD is offline   Reply With Quote