Quote:
Originally Posted by Paisley
Am I getting a lecture off someone who has produced the most unplayable set of stats in a good while. all your stats encouraged was bottom feeding whilst leaving the top planets unroidable.
Here what the players want for stats...
No prefire/first cut kill def ships
strong roiding fleets/easy to regain roids
hitting top planets/galaxies
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The set you proposed is pretty boring though
Combine that with todays alliances, and you got a pretty awfull round on your hands in no time.
I yet again urge the stats admin to go with a set that allows alliances to go for "solid roid class strats", this "mix and match" stuff encourage blocks to be decided preround.