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Unread 23 Jun 2010, 15:55   #108
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Re: PA Multihunters - Bringing back the lols

Quote:
Originally Posted by Mzyxptlk View Post
This is not necessarily true. Making changes that enjoy mass support is easy. I do not see how anyone could be opposed to the changes you suggested. If they have that (as I think they do), anyone can make them.
Then why havent any of these changes been made? Why do we keep going over the same crappy Planet/Ruler/Fleet name rules? and why are we still getting multihunters ruining innocent planets/galaxys rounds?

Changing the rules to make them better, gets mass support as they're making the rules better which is what the head MH should be doing.

I mean, i came up with those rule changes instantly... How come the MH havent came up with any of them or implemented them in the past 10+ rounds where this has been causing a problem.

Quote:
Originally Posted by Shev View Post
Most of your points make sense, except #2.

You're saying a gal can abuse a bug when they get incomings, then have all fleets attacking them recalled after causing a 24 downtime?

Slightly worried if you can't see any problem with that.

[Edit: I should pay more attention. Yeah, your compromise rule sounds fair.]
Its at eta 1 and only when the planet is still in doubt weither they cheated or not. If they abused a bug and caused 24hour downtime.. then the MH have 24hours to decide weither they are guilty or not. It would also be an isolated case, as i doubt people have gamechanging/downtime causing bugs ready to use when they get incs and note that abusing them, does result in 24hour downtime (and in fact, when rollbacks used to be auto-fleet recall, we never once saw people abusing bugs to cause a rollback when there alliance was under heavy attack).
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