Thread: Fort Gals
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Unread 2 Jan 2010, 06:36   #21
Crantor
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Join Date: Apr 2009
Location: USA
Posts: 109
Crantor has a little shameless behaviour in the past
Re: Fort Gals

A lot of good arguments, valid points about late starts, reset due to poor galaxies, reasons for exiling etc.

The bottom line is an alliance wins not because they have the best players, it's because they have very good players who are extremely active and want to win. Many other players are here to have fun and enjoy the company of friends and of course try to do well, just not have bragging rights to the top 100. It is a game people, and Real Life is more important than winning, although there sure is a lot of satisfaction in having wiped the universe and won. You have to admire the alliances that work so hard to win.

I'm not really opposed to fortress galaxies, but I wish they would just go back to private galaxies, and charge for them. You'd get the people you wanted, the race mix you wanted, the active players you wanted and no new players that don't play after the first few days or weeks. A lot of old players quit paying because there is almost no penalty anymore for not paying. The bonus for payment isn't worth the cost( even though the cost is laughable it's so low). Make them pay and get their private galaxies if they want them and do away with exiling. The rest of us will just meet the new people and try and help some of them stay in a game that has trouble keeping new players for much more than a round or two.

Let's face it, the people who are active win because they want to. They join the big successful alliances because that's where they will be happy. No one wants to play with in actives. They create fortress galaxies for the community spirit and their activity is the key.

This opinion and about 20 euro will buy you a cup of coffee almost anywhere, otherwise it's a worthless babble of words.

Have a great round guys
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