Thread: fleet access.
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Unread 4 Nov 2018, 03:09   #13
TheoDD
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Join Date: Aug 2009
Posts: 707
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Re: fleet access.

Quote:
Originally Posted by Ave View Post
It comes down to having selective few who makes enough effort to run a tag properly.

Cant complain about the alliance tools, but improving them allows more people to be able to run tags or gather together.

Game gains extra players if theres a reason to push for them. Those can be some easy pray for the smaller tags too. Most of them arent too dedicated.
I don't care if you run Carnage and Carn, but heres my issue with the current scenario.
Carnage full tag 60 planets, Carn at 18 planets. This means you have 2 tags playing with 38 planets completly able to go full kamikaze/def/support whatever, without any consequence what so ever on your score.

However if tag limit was 35/40 and you still run Carnage and Carn
you will have TWO competitive tags that still plays towards the same goals.
But you can't just do lemming runs all the time anymore.

Last edited by TheoDD; 4 Nov 2018 at 03:24.
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