Thread: Capping roids
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Unread 31 Aug 2008, 22:41   #30
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Re: Capping roids

Quote:
Originally Posted by Mzyxptlk View Post
Wrong, Bonuses of the type you suggest will dumb the game down, unlike simple removal. It would result in a notable decrease in interaction between different races (no point in roiding a race which mostly has roids you can't mine as effectively), creating boring "who has more war frigates" combat.
The bonuses should be much lower but the concept is there to maintain the current 'dynamic' which already slightly favours roiding your own race.


I prefer the first option, but people whine whenever you try and change anything. The second may be more palatable (albeit with an order-of-magnitude-lower mining bonus or something).
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