Quote:
Originally Posted by Ceadrath
well, considering some ships require 25% more of one res your going to be trading more than 5% of total income in some circumstances. And the 5% gal trading tax is if you actually have a active mod and invest the initial resources, which would come under the 'planning' i mentioned. The default 25% is going to take a much larger percentage of your income.
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On the contrary. Let us assume that you get income in a ratio of 1:1:1, just to keep things simple; no refineries, no bad roiding. On average (ignoring SKs and pods), there's a ratio of 1.18:1 between the highest and lowest resources. Taking taxes into account, this means that if you exchange 5.91% of your 2 lowest resources into the higher resource, you get the desired ratio. Obviously you only need to exchange 2 of the resources (into the third), so 5.91% of 2/3 of your income makes 3.94% of your total income. You lose 5% of that, which is a shocking 0.197% of your total income, or 1 in 507 roids.
Quote:
Originally Posted by Ceadrath
As far as being an insignificant amount, people still make the effort to go etd before tick start to get that cheaper trade, so every little really does count
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No galfund at round start. 25%