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Unread 11 Mar 2014, 16:50   #9
eksero
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Location: Ireland
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Re: Structure Killers

Quote:
Originally Posted by wades209
I just don't see the point in SK. I think it hinders beginner players who like to develop there planet but have large alliances landing on them so they have to run and then the constructions are gone! So SK help large planets and hinder smaller! I think they would put off beginner players (myself included).
How is this any different to being roided to the ground whenever you hit a decent roidcount?
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