Thread: R61 Changes
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Unread 23 Feb 2015, 02:07   #1
[DDK]gm
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R61 Changes

"buddy pack sizes are planned to remain static"
Current problem i see is gals are too large and there are too few of them. Considering the number of gals in the game is dictated by the number of buddy packs there are, how is PA team going to address this issue, is the shuffle getting recoded?

"Multi Tick Combat"
This will be a complete disaster, is it going to be 3 tick attack, 6 tick defense? how does that work with the current universe size. How will it work with in-game alliance tools? sounds like the defense tools will become a complete mess.

I fear players will crash a lot sooner and get raided a lot faster, leading to people quitting quicker.

I'm currently playing the "other" game that we are not allowed to mention and it is lacking a good combat system unlike PA with no real reason to go out attacking. I fear that players that play PA more casually will get turned off by a more demanding/complicated system.

What I think PA team should be concentrating on is a return to tech tree or implementing some sort of tech tree into the current races.

Opinions??
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