Re: Alliance Size for next round
I can't be arsed to even start dissecting everything you got wrong in that post Marka.
Just quickly:
-The market of lemons as suggested is from the perspective of alliances, with players being the lemons.
-A tag of 80 people doesn't require 5 HC + 10 officers. NFI ran with ~5 HC's and no officers all round, most of the time less. In general, there is actually less overhead per member in a larger alliance than in a smaller.
-The question wasn't which company, Microsoft or Google, was good or bad, but that one has acted in a monopolistic fashion, while the other one hasn't.
-Servers are as much a limited resource as players are. I.e. neither is really limited.
And please, if you're going to state that the constraints aren't fair, bloody prove that as well. The same rules apply to every alliance in this game, and the closest thing to any unfairness we have in this game is some alliances proprietary technologies, which really isn't even worth mentioning when tools such as Merlin are open source.
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[OLMIT] / [TreKronor]
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