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Unread 10 May 2014, 09:33   #16
DeeJay
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Join Date: Nov 2003
Location: Emerald Dream
Posts: 116
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Re: Round 56 Alliance Stats

Quote:
Originally Posted by Shhhhhhh View Post
In the Ult - Spore fight, Ult grounded fleets every night and defended fully.
So during that whole fight we probably didn't even receive many incs from them, while we did give them quite a few.

So i dont think comparing average incs on Ult and Spore had anything to do with a pre round block.

Maybe it had a slight impact because of a bit less random incs from whatever ally we were friendly with causing us to be able to grow slightly faster in value, which again gave less random incs from other alliances, but the biggest impact surely was our big enemy not attacking back for a long time.
Tick 577:
Spore has 15.06 attacks per member
Ultores has 15.09 attacks per member
I wouldnt say Spore attacked more...

Lets assume that by tick 577 80% of attacks of Spore went towards Ultores and viceversa:
Spore total incs 1229 -> 640(52%) from Ultores -> 589(48%) other incs -> 9.5 incs per member which were not from Ultores
Ultores total incs 1688(44%) ->747 from Spore -> 941(56%) other incs -> 17.75 incs per member which were not from Spore

Add that to the fact that Spore strat was very efficient vs Ultores strat and the fact they had 20% more members AND that Ultores actually had 26% more incs from non Spore than they did from Spore by tick 577 ofc Ultores had to ground fleets some nights.

See the difference? Its exactly what jermain post was about. The pre-round deals Spore had did exactly what they were supposed to do: reduce random incs. And Spore only had half the random incs per member that Ultores had.
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