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Unread 7 Oct 2014, 16:30   #297
Haer
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Join Date: Mar 2001
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Posts: 261
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Re: Stats - Round 59 and beyond

Quote:
Originally Posted by Mzyxptlk View Post
The community has changed a lot since you last played. I brought back the r31 stats a few rounds ago, and it was utter shit. People just inited to 1500+ roids while sitting on their asses doing nothing, up to their eyeballs in NAPs. Full MT stats just no longer work the way they used to, a mix of single and dual target ships is as defensive as stats should be these days. We don't need full ST either, but it's been a long time, and it makes a nice change.
With MT stats, can't you just boost armour / decrease damage to make it easier to land?
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