View Single Post
Unread 1 May 2009, 08:50   #44
Patrikc
Registered User
 
Join Date: Mar 2009
Posts: 957
Patrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant futurePatrikc has a brilliant future
Re: Why changing salvage sucked ass and please change it back next round

What about making salvage more score dependant? Somewhere along th elines of;

Top 10 planet gets "r31 salvage"
#500< planet gets "r30 salvage"

and of course a nice formula for everything in between.

And to prevent someone pulling an eksero; letting prod (partly) count towards value should be implemented.
Patrikc is offline   Reply With Quote