Thread: Round 53 stats
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Unread 23 Jul 2013, 08:52   #31
Kaiba
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Re: Round 53 stats

Three reasons Tia, in reply to your iRC PM.

a) You are making them - so no

b) Terran has a steal ship - so no again

c) It was etablished quite a few rounds ago that fully MT stats make for a far too defensive round in this smaller playerbase. ST or a ST/MT mix (with ST still prominent) is the only stat setup that works in the current playerbase.

Otherwise you will end up with a dead round by tick 500 when everyone who is playing for an ally/gal/planet rank targets everything and there is an abundance of free defence for incs.

One of the reasons that people are still able to roid on this game is because stats with 'holes' have been used in the past few rounds and the need is there to dilute your fleet power into 4-6 ships for full targetting coverage.

In your stats, Ter, Zik and ETD only have to build 3 ships to achieve this. Xan needs 4 but it has low init and is cheap as chips, plus cloaked so that kinda negates it as a disadvantage. I dont actually know what your idea was behind Cat but with only 4 out of 7 attack ships being EMP with all its NORM ships having high Int is nigh on unplayable as a race.

BACK - TO - THE - DRAWINGBOARD!!!
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