Thread: Reset round
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Unread 23 Mar 2016, 13:14   #10
ReaperSix
Anti-Paperboy
 
Join Date: May 2014
Posts: 174
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Re: Reset round

Quote:
Originally Posted by Veedeejem! View Post
As much "fun" as sending 3 attack fleets, not checking them, possibly crashing for xp every day is do we really want to spend an entire round doing that?
This isn't what PA is supposed to be about, most people I've talked to don't seem to enjoy this either.

So here's a simple suggestion:
  • Stop the ticker
  • Reset to tick 0
  • Change stats to a decent set that has been used in the past
  • Restart game and forget this retarded ****up ever happened
  • ...
  • Profit
So if we set this precedent does that mean if I don't like how next round is going and can get a few people to agree with me we can call a reset?
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