Re: Feedback requested: Covert Ops
Here's an idea to fix Jungle's problem.
Right now your stealth decreases when you do a cov'op. Why dont you add the reduction of alert with it aswell?
For example. For every succesful cov'op you lose 5 stealth and 3 alert. Ofcourse they will still go back up overtime. This way the person doing the cov'op can be more easily countered by other cov'ops.
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Nitros
[]LCH[] ..lets change history
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