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Unread 18 Jul 2015, 11:33   #363
DrunkenViking
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Location: Norway
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Re: Second half of the round

Asc hit Rogues cause Rogues targetted with ult for 1 night. Think it's been mentioned earlier. Appearently Rogues tried to juggle both an agreement to target with ult and a "don't work with ult"-deal that all t9 allies agreed to. Seems only ND realised how lopsided the politics were and refused that anti ult deal.

That deal ment that the allies below ct/bf/ult/bows targetted eachother a lot where asc came out on top, creating a fair bit of bad blood. Made it easy for allies to agree to hit asc when asc joined the 3 tags already hitting ult. For ults sake asc joining that block ment game over pretty much. Sure we could have kept defending, but we were already looking at 150+ incs per night before asc joined, so we decided to more or less ground asc making their move none profittable while gathering support. That probably saved ult from exceeding 200 incs per night, stopped asc from winning and gained us some decent xp, but it also ment giving up a lot of roids. Not sure we would have been able to handle a week of 200+ incs per night and do any better really, but one can argue if ult's desicion to go 2-fleet attacking while 4 tags were hitting us was what shut the door on our winning chances.
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Last edited by DrunkenViking; 18 Jul 2015 at 11:43.
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