View Single Post
Unread 9 Apr 2007, 03:14   #31
Ultimate Newbie
Commodore
 
Ultimate Newbie's Avatar
 
Join Date: Mar 2001
Location: Perth, Western Australia
Posts: 3,176
Ultimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like himUltimate Newbie is an inspiration to us all and we should try to be more like him
Re: Dynamic salvage - a way to retain players?

like i said 18 months ago, i still like it. But what should be implemented? Value or a Score based system? i dont think that question was fully resolved, though it seemed that salvage for attacking was pretty much sqashed.

<3
__________________
#Strategy ; #Support - Sovereign
--- --- ---
"The Cake is a Lie."
Ultimate Newbie is offline   Reply With Quote