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Unread 12 Sep 2010, 09:09   #30
MrLobster
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Location: UK
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Re: Planetarion Redesign

Quote:
Originally Posted by Korsan View Post
100% was an exaggerated value to show we need a lock somewhere.
An upper lock is the problem we have atm, most people put 25% into mining, 50% research, 25% cons. Then switch research to security at the end.

Its because the current system just "adds" to values, it doesnt actually set the value. Everything starts at 100%, and your given the "added" bonus from the population with no real downside.

I suppose I can see from the perspective that a scientist doesnt work for nothing, so perhaps we need farms that provide food for the population, so you can never have all your pop in one area.
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