Quote:
Originally Posted by Paisley
I would say getting in new players from anywhere in the world is welcomed
If being multi lingual helps great.
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The problem here is that the community is by heart very English orientated and if that's a big problem to you then you'll probably have issues entering it. This isn't just due to an euro-centric approach, but because the English just happens to be a kind of an universal internet language. I'm not convinced translating the game interface to Chinese would really do much to Chinese-only players, since they're still stuck outside the English speaking community if they're unable to discuss (which we've established multiple times to be the true thrill of the game - the community and team play). I don't foresee this changing radically, or satellite communities establishing themselves.
Besides, "globalizing" the game wouldn't really result in much else that the underlying problem remaining: having to wake up at awkward times is bound to happen to some people, and it's hard to say a way to detach from it (which would in my opinion be the optimal solution, but this is simply a nature of a game that runs 24 hours a day and has real-time interaction in that kind). I do agree it's a problem, the time slide, however, I think you have the causality approach slightly flawed here.