Honestly, DarkHeart, I'm having some trouble understanding what your issue is with this proposal. You say you want more daytime attacking. From what I understand, you agree that people will be more likely to attack during the day if they can't prelaunch for 3:00. Then what exactly is the problem with removing it?
Is it that there's about 50-100 people would attack at night even without prelaunch? That's nothing new, they
already attack at night. The only difference is that they wouldn't get flakked by hundreds of less hardcore players who only attack at night because they can prelaunch. The amount of available nighttime defence wouldn't change if we removed prelaunch (it might even increase a little), but the amount of fleets launched would. reduce. If they launched out of sync with the rest of the player base, these 50-100 people would actually have a
lower chance of capping roids than they do now.
And even if (let's assume) they got an advantage out of attacking at night, what's the harm in that? If they're willing to go that far to win the round, that's fine with me.
In any case it doesn't matter to a newbie if it's a top player or a lower ranked player who roids him, just that he gets roided.
P.S. This topic could probably do with a split from
here.