Re: Remove the scan tech tree
The natural progression for this game does not involve instantly joining an alliance. By creating a game system which requires instead of advising people to join alliances you don't make them feel welcome to the game. There are two aspects to games which succeed. A simple, relatively straight-forward surface game which can be picked up relatively quickly and an in-depth metagame behind it. You get people interested and then you keep them interested.
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Some might ask what good is life without purpose but I'm anticipating a good lunch.
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