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Unread 24 Dec 2010, 23:01   #43
Paisley
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Join Date: Jun 2005
Location: Paisley - Scotland
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Re: Christmas round: heated debate

Quote:
Originally Posted by Light View Post
The no alliance system, which is basically 8man tags shows what happends if you were to reduce the alliance limit to 20-30 people. It takes the skill out of the game, as you can easily overwelm a target with pure numbers in one attack where there is pretty much no defence or strategy to stop it (other than nap'ing the universe).

The inherent problem with it is that its the optimum strategy to setup a big BG even though you cant defend each other, so you can pwn the rest of the universe with ease. However, if the other side is organised.. they can start to pwn them back.

Er whats a cluster alliance?
What I love about this round is that you had to mingle with other players who are in the same cluster as you that wouldn't normally speak to / didnt know.

btw Kennys gal when yous get big inc .... xxxxing 3 fleet def each other like the last time my gal got heavy incs. you'll be surprised how many waves you stop. (also looks good on your sandmans gal page)
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