Thread: Pa api
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Unread 31 Jan 2010, 09:55   #12
Gabriel
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Join Date: Aug 2008
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Re: Pa api

Quote:
Originally Posted by ellonweb View Post
Both are useful. The point is that an alliance/information api would require a significant change in attitude from PATeam. A game playing api would not change anything and more importantly, I thought it might be an easy implementation, though I was wrong on that.
how would a game playing api require less of an attitude change? considering the reluctance to remove the bot stopper why would they introduce a method to make it easier for botabiity? I agree their attitude is more to making their own alliance tools better to replace anything we could come up with externally, but surely they should provide the api so that we have a choice
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