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Unread 3 Jun 2004, 23:22   #47
Synthetic_Sid
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Re: [DISCUSS] "Inofficial rules for PA politics"

Quote:
Originally Posted by fbd
It's a war game, just do what the hell you want to win but have the decency to try and make it interesting along the way! Don't take the easy and worthless victory, take on a challenge instead. Restrictions of any sort won't work because no alliance will stick to them.
Deviating slightly from the topic of the thread, but even if your pessimistic outlook is correct, then what would be so boring about having restrictions which alliances then worked around or secretly evaded? Surely even that would be better than starting off with 2 sides - one of which will inevitably turn out to be substantially stronger than the other?

One of the problems with traditional blocks is the exchange of membership information which happens. That mutual possession of one another's members lists, on its own, is a strong disincentive to unblock swiftly. With next round only being semi-random, blocks formed before ticks start will also most likely share buddy groups - immediately leading to an additional problem with the dissolution of such blocks.

Surely you'd agree that even if the agreement/restrictions only worked until aftert icks started it'd be an improvement? As that at least would make dissolution of blocks much easier - and could be viewed as a prtial success. I'm still optimistic we can achieve rather more than that.
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